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Prometheus: Eternal Hero

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Level 1 Demo


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#1 Architect Abdiel

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Posted 15 March 2018 - 10:12 AM

So, I put together a little demo of up through level 1. I figure this will probably take less than half an hour to get through.


For anyone who plays this, I have a few questions.

1. What did you think of the dungeon overall?

2. Were any enemies or enemy placements a bit unfair?

3. The dungeon is very open, did you find any issue with where keys or locked door were placed?

4. Did the music work?

5. Was the dungeon lacking in secrets that required item use?

6. How did you feel about the amount of items being dropped? Was it too much? Any in particular?

 

7. Item damage has been edited in a way where enemies take various hits depending on the item. Did you notice this? And if so, how did you feel about it and how many hits were required specifically?

8. Anymore feedback?


This may not be the final final version of the dungeon. But I intend to make minimal changes.

Check the quest page for the demo file.


Edited by Shoshon the Elegant, 15 March 2018 - 10:15 AM.


#2 Avaro

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Posted 15 March 2018 - 01:35 PM

1. The dungeon is pretty cool. It's weird that this is inside a zelda 1 dungeon entrance, but nice idea and visuals anyway.

 

2. Was all fine.

 

3. No issues here.

 

4. Actually the dungeon music glitched out for me.

 

5. Nah it's fine.

 

6. Item drops seemed very fair. Theres a few items I couldn't identify though.

 

7. Did not notice, but maybe someone else would.



#3 Architect Abdiel

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Posted 15 March 2018 - 03:04 PM

Thanks. I jist played through it and saw the music thing.

It's not glitched out actually. I just forgot to put music on the boss dmaps since they are on their own dmap.

Glad to hear it worked for you.

#4 Cukeman

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Posted 15 March 2018 - 11:49 PM

I am playing now, the dungeon music is having glitches/problems, it plays for half a second then stops and repeats endlessly.

 

Sounds like:

"Da-na-kshhh-

Da-na-kshhh-

Da-na-kshhh-

Da-na-kshhh-

Da-na-kshhh-"

 

the music file itself doesn't even play normally outside of ZC


Edited by Cukeman, 15 March 2018 - 11:56 PM.


#5 Architect Abdiel

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Posted 16 March 2018 - 06:03 AM

Good to know. I didn't have that issue. If you want, you can take it out in the qst file and put in your own, or drop in a midi. I'll have to try another song when I work on it again.


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