Hello everyone, and on behalf of Team Tricycle, allow me to present a massive update to our last quest, Forbidden Ascent. Because it was made for a one moth contest, the quest originally had some flaws, including some weird physics and a wonky difficulty curve. The update sets out to fix all this flaws, as well as to roughly double the game's length.
First off, common complaints that are now addressed
Let's get the most boring stuff out of the way first. The most frequent complaints with the first quest were the strangeness of grapple physics and the difficulty of certain jumps, the pixel-perfect jumping in the first tower, and the overall difficulty of the second tower. The grapple has been rescripted to behave much more naturally, and both towers have had their difficulties slightly reduced. This should hopefully solve the majority of problems.
And now for the exciting stuff: New Features!
Let's start off with the big one: A new playable character!
It's hardly a secret at this point, but Caelan is now playable. He can join your party immediately after defeating the final boss. His elemental-based attacks, aside from being really cool, make exploration a breeze, letting him reach heights unobtainable by Emily and Lucas.
Oh yeah we changed the background in the desert to be much less dull too.
Caelan's not the only one with cool moves though. Lucas's swords have been completely rescripted, each giving him multiple new ways to attack.
Downward stabs, dashing thrusts, upward spins, and more!
There's also a snazzy new subscreen.
But giving a new character at the end of the game wouldn't be too great if there weren't anything to do with him. And that's why every area of the game has been expanded!
You might also find some floppies lying around if you explore well enough. These can be used to unlock a variety of new challenge modes.
These challenges can range from fighting bosses under difficult conditions to navigating new obstacle courses to finding your way out of difficult silent realms.
In addition to these, there are also four new boss battles (including a completely redone third tower boss) and a bonus dungeon.
Lastly, what if you want to experience all of this new post-game content but would rather not play through the same game with the same story again? Not a problem! Caelan Mode lets you play through an alt story where Emily and Caelan's roles are swapped, leading to new challenges and stories.
And that's basically it. Oh, well, actually I lied. There's also swimsuit items that all three characters can wear hidden somewhere near the start of the game.
They're purely cosmetic, but hey, if you ever wanted to stare at Emily in a bikini, well now you can! I mean, she's 15 so that's probably illegal, but I won't judge. But yeah, there's the gist of it. Whether you've never played before or are returning for a second playthrough, Forbidden Ascent 2.0 should have plenty of cool new tricks to keep you entertained. We're aiming to have it released by the end of the month, so keep a lookout for it.