The Hero of Dreams
Posted 23 January 2005 - 05:02 AM
Posted 23 January 2005 - 06:38 AM
Posted 23 January 2005 - 08:04 AM
But there are a few problems.
1. In shot 4, did you make those ladder, or stair tiles? The railings seem a bit.... undetailed. Splatter in some random pixels and that problem will most likely be fixed.
2. In the last shot, see how the cliff bulges out? That's nice detail, but if you notice the tiles under it show no effects of the little bulge. It looks a bit odd.
Posted 23 January 2005 - 08:15 AM
And I just know this will be an awesome quest...
keep up the great work on this quest and finish soon..
This is one quest I have been waiting on to be finished.
Posted 23 January 2005 - 10:19 AM
Where was the Blue Mail in the demo, anyway?
Posted 23 January 2005 - 01:25 PM
Posted 23 January 2005 - 02:09 PM
Zmaster, I will keep you in mind when I start looking for testers for my game in a couple of weeks. I will most likely put up a thread or maybe I will just PM you. Also, the blue tunic is going to be available after the fourth level. That is why it is in the demo, it is hidden in the link statue. Play the Ocarina and the warp to it, will open up. Hope that helps.
Edited by Shoelace, 23 January 2005 - 02:10 PM.
Posted 23 January 2005 - 02:14 PM
BTW, Cset 8 cannot be color-cycled, I hope you know. It just can't. .. Though this would be a great chance to test it in ZC 2.10. I still have to do that, actually.
Posted 23 January 2005 - 02:28 PM
Also, I am not very good at color editing and color-cycling. I will experiment with that, after this game. Thanks again.
Posted 23 January 2005 - 04:11 PM
Posted 23 January 2005 - 04:26 PM
Posted 23 January 2005 - 04:36 PM
You say you're working on Level 7. Will there just be 7 levels, or the 8 we have come to know in most other quests?
Great work. Please finish. Must play.
Posted 24 January 2005 - 01:31 AM
Posted 24 January 2005 - 01:45 AM
Edit: Right when I started starting writing this, Radien posted. Thanks Radien. I have learned a ton of stuff. One thing is that was delaying the game was that in August I learned how to do the tiered secerts, which is now my favorite trick. So I went back to my dugeons that I done and added and fixed the level, with the new stuff I learned. I do have more ideas for games and I can't wait to start workin on them. Though, my next quest will be a lot shorter than this one. This one was long because the whole story and design called for it. I was actually thinking of spilting this game into two releases but than decided to keep it together. Anyways, I'll shut up.
Edited by Shoelace, 24 January 2005 - 02:50 AM.
Posted 24 January 2005 - 03:28 PM
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