Progress on my games
Posted 25 September 2007 - 02:52 PM
OMFG THAT'S THREE WORDS *dies*
Posted 26 September 2007 - 05:35 AM
1. "I, Shoelace, say that the newest beta is good enough for the smooth making of EotM, it goes like the making of a 2.10 quest."
2. "I, Shoelace, say that there isn't a stable version of ZC now, so I making of EotM goes slow, I modify just a few things per week."
So, are all of your resources turned into making EotM or the beta/alpha you use lets you make progress sloooooowly, like drawing a tree this day, adding one screen another day, embedding midis on the third day, etc...
EDIT: Plus, EotM will be great motivation. I don't feel anymore that HoD can't be topped, but EotM still can get me.
Edited by CastChaos, 26 September 2007 - 05:36 AM.
Posted 08 November 2007 - 06:44 PM
Anyways, here is the progress of my games.
The Autumn Expo is coming up, I was thinking of having a trailer for my game, however, I hard at work on another video that is more important in my opinion and it has to be done by the 12th as that is the release of Mario Galaxy which the whole point of that video. So the storyline and pictures will be shown at the Expo.
Progress did stall for a little bit as I messed up something and had to go back to an old file which made me have a mini break again. But I am back on it, so except lots of news on EotM soon.
Posted 23 December 2007 - 05:35 PM
Well, I never wanted to admit it, however, I am drifting away from it. 2.5 is still not out, and that was basically the reason why my production wasn't going fast, and now I am just tired of waiting. I am focusing more on my videos, and also, once that Stencyl thing gets finished, I will most likely make a game there too.
So I am retiring from Zelda Classic? Hell no. I don't want my last game to be HoD. I wasn't very happy with the final product, because I know I can do a hell of a lot better. And EotM will be my last game in Zelda Classic. I am not going to give up on EotM, it will be released, and it will be my best game, I will promise you that. However, it just won't be made as quickly anymore, because I don't want to spend too much time on ZC, when I have other passions growing.
Again, I still am making EotM, but the information isn't going to be coming out as fast as I want it to, as I am going slower than I normally do. But I am still am a perfectionist, and EotM will be released bugless, and it will fit my vision, or else it won't see the light of day.
Posted 23 December 2007 - 06:27 PM
Knock on wood, just to be safe, though.
Posted 24 December 2007 - 11:21 AM
Posted 28 December 2007 - 07:55 AM
Posted 05 March 2008 - 07:15 PM
Like I said in December, I just lost my passion for ZC. And to tell you the truth, I didn't touch ZC since November. After a long break, I looked on the ZC log and saw that jman update it. My reaction: jman is back. O_O And yes that was enough to tell me, ZC 2.5 may be on its way finally. So guess what, I am back. lol. The first thing I had to do, is update a couple of things like the grass as you can tell on the new SotW. I am still not fully all over ZC as I am still waiting for the release of 2.5 to dive head first into it. So I am getting the tileset ready until then. As well as making the overworld. I just don't want to make the strings or any cut scenes as things can change.
Also, HoD 2.5 will be released probably 2 months after the release of 2.5. Ireclan has been working very hard on improving my strings and storyline so that there isn't grammar or spelling mistakes. There will probably be a little bit of bonuses in the game, however, no graphical changes or anything major will be changed. As I said years ago, the 2.5 version will be the easier version that I promised. However, I am thinking of adding an extra level that will be a little hard. So we will see.
Posted 05 March 2008 - 07:35 PM
As for HoD 2.5, could you make one graphically improvement? Specifically, the Link sprites. Perhaps you could switch them to DoR Link. but I understand if you don't, seeing made some edits to it for cutscenes.
Posted 05 March 2008 - 09:13 PM
Also, I don't see anything wrong with Pure Link...
Edited by Moonwhisper, 05 March 2008 - 09:13 PM.
Posted 05 March 2008 - 09:16 PM
And I'll go tell the same to the Developers.
Posted 05 March 2008 - 09:52 PM
Posted 05 March 2008 - 10:25 PM
Posted 05 March 2008 - 10:58 PM
But my Link edits look sexy. >_< lol. Well seriously, I don't think the DoR Link fits what HoD Link looks like. So I think he will stay the same. As well as the Dream on midi. I can't find a better one that then one. It is so sexy in my opinion. But yeah, there is a lot of cutscenes with the Link.
First of all, I think you are overusing the word "sexy". Second, now that I think, DoR Link doesn't really fit. Maybe you could do some "sexy" edits to Pure Link to make him look better. And I don't find anything bad about the Dream On midi. In fact, HoD was the first time I heard it. Then, I was listining to the radio, and I suddenly heard it, and I though I was dreaming because I was hearing music from video games playing on the radio.
Posted 05 March 2008 - 11:54 PM
Yeah, don't change him. He is basically the mascot for HoD. And please make it easier so I can finally beat it.
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