Screenshot of the Week 344
#1
Posted 07 November 2011 - 02:11 PM
Link is in a world of wonder and danger called Evervale. He is scared of the massive and deadly dungeons there, but Zelda's telepathic communications and intuition are with him to help him survive this special adventure. Slay the evil Pervert Link, Link!
Yoshidude
Link is once again in Rokai falls.
blue_knight
Attacked from all sides.
(Fell asleep while preparing this week's SotW last night... )
#2
Posted 07 November 2011 - 02:59 PM
Nolornbon, I don't understand your screen, but it looks nice. Blue Knight, if I would be Link in your screen, I would kill the octorocts next to me, I wouldn't care about the bat in this moment! Great tiles, I like the water.
#3
Posted 07 November 2011 - 03:06 PM
My vote goes to blue_knight
very good screen
#4
Posted 07 November 2011 - 08:43 PM
I love the right half (except for the telephone), but I feel that the text strip with Zelda, and the bright
pink walls kill it. I think this would be an awesome chance to make the water just go into a waterfall
off the edge of the world in the center.
Yoshidude:
A beautiful screen although the choice of grass tiles near the sign is questionable.
This looks a lot like the SotM 84 winner.
blue_knight:
This screen looks like a lot of fun. The level of detail on the player and enemy tiles is not as high
as the quality of the background, though.
#5
Posted 07 November 2011 - 09:04 PM
Random, is this a joke shot?
Yoshidude
Seen it, looks good but looks old seeing it 4 or more times. Now be sure not to remake this in Pure Remembrance, DoR, Pure or Classic now hehe.
blue_knight
Epic. Voted.
Edited by Shane, 07 November 2011 - 09:10 PM.
#6
Posted 07 November 2011 - 09:05 PM
#7
Posted 07 November 2011 - 09:11 PM
#8
Posted 07 November 2011 - 09:22 PM
blue_knight:
This screen looks like a lot of fun. The level of detail on the player and enemy tiles is not as high
as the quality of the background, though.
The dungeon featured in the upcoming demo will probably be the 3rd major dungeon in the game.
#9
Posted 07 November 2011 - 09:26 PM
Yoshidude - Voted here. It's the best looking this week, the rain doesn't hide the action, it's designed well, not much to say.
blue_knight - Much better, since things are actually going on here. I'm starting to like this style, and you're doing well with it.
#10
Posted 07 November 2011 - 09:48 PM
[Yoshidude] you know that looks amazing!! It works so perfect, the rain does not cover up the screen by blocking the action it has a perfect feeling to it . I rate you a 9.9/10 Voted<Great job Yoshi
[blue_knight] This one looks great too, I had a hard time choosing Yoshidude's or your screen The graphics looks pretty good the only thing I see is the monsters look a little out of place The colors of the enemies seem off to me you know
With all the other Custom tiles and colors you have. So I Rate You a 9.8/10 Good job
a good week guys keep it up
#11
Posted 07 November 2011 - 10:26 PM
#12
Posted 08 November 2011 - 01:06 AM
Nolornbon, I love the idea you've got going. The two scenes are really cramped, and I feel it can be fixed with some careful tweaking. But it's a neat idea! Nicely done. :3
blue_knight, your screen looks pretty nice and it's interesting. My major problem though is that the enemies (and to a lesser extent, Link) look a little under detailed compared to everything else on the screen. Perhaps sprucing them up to make them fit a little more would be an option?
#13
Posted 08 November 2011 - 01:45 AM
blue_knight, your screen looks pretty nice and it's interesting. My major problem though is that the enemies (and to a lesser extent, Link) look a little under detailed compared to everything else on the screen. Perhaps sprucing them up to make them fit a little more would be an option?
Thanks for the comments, I'm glad you guys like the shot. For more screenshots of the cave area, without enemies, see the game thread.
Edited by blue_knight, 08 November 2011 - 01:45 AM.
#14
Posted 08 November 2011 - 02:00 AM
#15
Posted 08 November 2011 - 08:58 AM
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