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Star Fox Genesis


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#16 Bayta

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Posted 27 January 2009 - 11:43 PM

QUOTE(SwordOfSeals @ Jan 28 2009, 12:39 AM) View Post
Any chance for a barrel roll?


Very likely. What would a Star Fox game be without barrel rolls? icon_cool.gif



#17 Bayta

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Posted 29 January 2009 - 09:59 PM

Just thought I'd upload a small tech demo to show what I have in mind for the Arwing segments of the game. I've also began collecting music and story ideas. But the only thing that's certain about the story right now is that Miyu is going to be heavily involved (Read up on Star Fox 2 if you don't know who Miyu is). icon_wink.gif

clicky

Edited by Beta Link, 29 January 2009 - 09:59 PM.


#18 octorok

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Posted 30 January 2009 - 07:58 AM

This sounds VERY interesting! It would be cool if you could do a thing where Fox came out of his ship and explored top down view like a Zelda game, but could get back in his ship and fly around and fight and stuff. That's gonna take some heavy script editing! icon_wacky.gif

#19 Bayta

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Posted 30 January 2009 - 01:24 PM

QUOTE(octorok @ Jan 30 2009, 08:58 AM) View Post
This sounds VERY interesting! It would be cool if you could do a thing where Fox came out of his ship and explored top down view like a Zelda game, but could get back in his ship and fly around and fight and stuff. That's gonna take some heavy script editing! icon_wacky.gif

Script editing? Script editing? Script editing!? Alot more's gonna be involved than script editing. Whole scripts will have to be made. icon_wink.gif

Edited by Beta Link, 09 February 2009 - 04:31 PM.



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