Hi everyone. I recently found out about Zelda Classic and quickly played through an enhanced BS version of the first Zelda quest (called "NewBS 3.1 - 1st Quest"). Everything was superb with very few flaws, though I'm curious to know if the ZQuest Creator is capable of visually improving the battle against Ganon.
Due to the quest's graphics using BS Zelda as its foundation, I was expecting to see Ganon animated fluidly like in the SNES game (see video link below). To my surprise however, his animations consisted of single sprites at a time. What I mean is, each time he is struck with the sword, he is "stuck" in a single pose, exactly how he behaved in the original NES version. Additionally, he was missing the distinct BS laugh at the start of the battle.
https://youtu.be/6sl4qV0BpN0?t=71
Thus, I wish to know if the ZQuest Creator is capable of recreating Ganon's animations and sounds from BS Zelda? Or is there no way around Ganon being limited to 1 frame animations? Also, is it possible to change Zelda Classic's title screen to match the graphics of whatever quest you're playing? Currently, I can only choose between 2.5, modern and Classic (NES). There is no BS version of the intro explaining the plot and items.
Thank you for any help you can offer.
Edited by latinking, 20 April 2022 - 06:33 PM.