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Enhanced GBC Zelda Tiles


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#1 Koh

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Posted 17 May 2012 - 09:19 PM

You enhance the GB tiles randomly like this IPB Image.

IPB Image IPB Image IPB Image IPB Image IPB Image IPB Image IPB Image



IPB Image
http://i132.photobuc...ncedGBStuff.png

Free to use with credit!

#2 Moosh

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Posted 18 May 2012 - 12:40 AM

The subscreen is pretty sexy, not gonna lie, but the mountain tiles themselves look...off somehow. They resemble gigantic like likes more than they do mountains to me...I think you overdetailed them.

#3 Shane

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Posted 18 May 2012 - 12:44 AM

The grass and dirt look sexy. I don't really like the mountains to be honest. Say, did you make the subscreen background? It looks nice.

#4 Koh

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Posted 18 May 2012 - 07:31 AM

QUOTE(Moosh @ May 18 2012, 01:40 AM) View Post

The subscreen is pretty sexy, not gonna lie, but the mountain tiles themselves look...off somehow. They resemble gigantic like likes more than they do mountains to me...I think you overdetailed them.
QUOTE(Shane @ May 18 2012, 01:44 AM) View Post

The grass and dirt look sexy. I don't really like the mountains to be honest. Say, did you make the subscreen background? It looks nice.

The mountains are OVER-detailed O-o!? *bangs head against wall*
I actually like them though...and may use them for OtZA whenever I get back to it.

Take a guess where I got the subscreen sprites from icon_smile.gif.

#5 Shane

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Posted 18 May 2012 - 07:33 AM

QUOTE(Koh @ May 18 2012, 10:01 PM) View Post

The mountains are OVER-detailed O-o!? *bangs head against wall*
I actually like them though...and may use them for OtZA whenever I get back to it.

Take a guess where I got the subscreen sprites from icon_smile.gif.


I don't fine them overly detailed - I find the mountain to ground transitions a little unnatural.

#6 Koh

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Posted 18 May 2012 - 08:25 AM

QUOTE(Shane @ May 18 2012, 08:33 AM) View Post

I don't fine them overly detailed - I find the mountain to ground transitions a little unnatural.

Oh I fixed that up, and did a little more icon_smile.gif. Refresh the page for the images to update themselves if they haven't already.

#7 )-( Marchland Malady )-(

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Posted 18 May 2012 - 10:51 AM

Nice mountains you have there. Your next focus could be on diagonal sections and shadows for the backsides of the mountains. These additions can make them very useful (Screenshot-Of-The-Week material in fact.)

#8 Jared

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Posted 18 May 2012 - 04:31 PM

I think they look great! Especially the grass.
But...I'm more interested in that great-looking Link sprite!! icon_smile.gif

#9 Koh

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Posted 19 May 2012 - 11:10 PM

QUOTE(Jared @ May 18 2012, 05:31 PM) View Post

I think they look great! Especially the grass.
But...I'm more interested in that great-looking Link sprite!! icon_smile.gif

I'll be using him and variations in my Zelda game...

IPB Image
Did I just win the game?

#10 Jared

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Posted 19 May 2012 - 11:15 PM

No, you did not Koh!

...You won the world! That looks absolutely AMAZING!!

And cool. Enjoy Link...? xD

#11 Jenny

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Posted 19 May 2012 - 11:23 PM

Neat, if you make a full tileset I'll use it for sure. icon_smile.gif

#12 aaa2

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Posted 20 May 2012 - 03:58 AM

Koh you definately seem like one of the most talented people here. That stuff you do is amazing.

#13 Supindahood

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Posted 20 May 2012 - 04:11 AM

Why did you remove the lines from the trees? Now they look very blurry and blend into everything in a bad way.

Most things look pillow-shaded or overly detailed anyway. :S

#14 Koh

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Posted 23 May 2012 - 10:50 PM

IPB Image
Link is like "Wtf, I can't get over there!?"

@Aaa2: Thanks a lot icon_smile.gif.
@Gonken: But D:! Everything else is going to be super detailed too, though, so I guess there's nothing I can really do about that XD.
@Jared: Thanks again ^_^.

#15 Moosh

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Posted 23 May 2012 - 10:56 PM

I think I've finally pinpointed what I don't like here: The colors. The trees and mountains are too dark and the dirt and grass are too light. I also don't like how the second tree type uses dirt colors.


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