About the rupees being easier to get when you slash things, thinking about it, 'i sorta do that so that the player may fill their wallet a bit fast so they can retreat out of tight locked block or door spots.*
This game will Literally 'eat your keys up'. I used the buying- key system alot in this game to maximize the insane limitless experiences and to solve puzzles also they require you to buy tons of them.
I always loved the idea of Buying keys to get through tight spots in the gold cart Legend of Zelda Nes. However my game has many more complications and puzzles ahead so using up- and buying keys for unlocking Locked Blocks and doorways becomes a custom to solving and playing mystical-harps.
You don't ever have to feel guilty buying them either, as you need to in order to get past some very tight spots,
There are some complicated dungeons after the first 2,
Also there are Dungeon and Normal keys both.* -Yet both keys are important for your adventure.'
Newest secret: Starting the quest with the name: Mystical
^ as your zelda save file name Gives you the 'Magical Mermaid Comb' from Level 5 at the very start of the game early on.*
-Its perfect for taking out tough blue octarocks or moblins to speed through the demo start.'*
Edited by SkyLizardGirl, 18 May 2017 - 09:47 PM.