Jump to content

Photo

Selected items switch around after leaving dungeon?

items menu

  • Please log in to reply
4 replies to this topic

#1 LucasthePucas

LucasthePucas

    Newbie

  • Members

Posted 10 November 2017 - 03:31 PM

So I'm making a quest starring Mario, and I have Jumping Boots (reskinned Roc's Feather) set to A and Throwing Hat (reskinned Boomerang) set to B. However, whenever I leave a dungeon, the game will automatically switch them around (Boots to B and Hat to A). I'm not entirely sure why this happens, but is there a way to stop it?



#2 Geoffrey

Geoffrey

    Chosen One

  • Members

Posted 10 November 2017 - 03:33 PM

You might have a different subscreen set for each DMap. Make sure either that both DMaps use the same active subscreen or that both subscreens have the same item layout.


Edited by Geoffrey, 10 November 2017 - 03:33 PM.


#3 klop422

klop422

    Guess I'm full of monsters and treasure

  • Members
  • Real Name:Not George
  • Location:Planet Earth

Posted 10 November 2017 - 06:33 PM

I got a similar bug (though I think it's unrelated) because I set none of the usable items to slot 0 in my subscreen. I don't think it was a related bug, but just in case...



#4 Timelord

Timelord

    The Timelord

  • Banned
  • Location:Prydon Academy

Posted 11 November 2017 - 12:30 AM

I would likewise suspect subscreen inconsistency in your quest.

Further, disabling items on DMaps may be a potential culprit: Do you have any items disabled on either DMap?

#5 Rastael

Rastael

    Wizard

  • Members
  • Real Name:Raphael
  • Location:Austria

Posted 12 November 2017 - 06:14 AM

Another possible reason could be that you disabled items in one of the dmaps. This happens sometimes in my quest too.





Also tagged with one or more of these keywords: items, menu

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users