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A Miniboss request


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#1 Alestance

Alestance

    Saint Alestance - Eliminator of the ZGP format

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Posted 29 May 2009 - 09:38 PM

The mini boss revolves around 1 single and specific enemy. Here's how it works.

You enter the room and a bubble-looking creature is sitting at the center. It starts moving and 6 enemies are spawned at 6 locations in the room. The enemies don't move, and can be killed, but if they are, they respawn almost instantaneously, but only while the creature is a certain enemy number. The enemy splits into a single, much faster, enemy that tribbles back if you don't kill it fast enough.

Here's the deal. Keep spawning the other enemies while the main enemy while the enemy's number is 179, but when it dies and splits/changes to 180 the other enemies stop spawning. If neither 179 or 180 are on the screen, kill the rest of the enemies.

Is that possible? Probable? Can I has it plz?

Edited by Alestance, 29 May 2009 - 09:38 PM.


#2 Joe123

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Posted 30 May 2009 - 03:01 PM

This is quite a good boss request, kudos to you for your practical boss requets.
Much better than the usual 'i CaN haZ big Fnacy buss plz LulZ'.

Not that I can write it for you at the moment though, seeing as I don't have ZC right now.
Unless you know a little about ZScript; in which case I can write it and you can fix it. I'm not prepared to do it like that unless you know some coding yourself though.


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