Screenshot of the Week 156
#16
Posted 12 March 2007 - 06:00 PM
#17
Posted 12 March 2007 - 07:05 PM
I cant bring myself to vote for any of them so Ill have to go with a null.
#18
Posted 12 March 2007 - 07:16 PM
#19
Posted 12 March 2007 - 07:19 PM
Relic
This gets my vote. I like it. It's arranged very well, and the colors appeal to me. Also, your subscreen rocks. *votes*
Revfan9
Close second place. On the contrary, I think all the balls make a nice touch. I'm guessing that Ark is Terranigma's main character? Other than that, awesome screen.
Sharon Daniel
Very well laid out, I'll say. Other than that, nothing really special here.
Anthus
That's just plain beautiful. Overall beautiful, tie with Revfan for second place. It creates a good sense of distance between the mountains Link is currently on and the mountains in the background, with the field in between.
alfinchkid
Sorry dude, but not much of an accomplishment. The ALttP Subscreen is a subscreen choice in the betas anyway; this just took a little ripping and editing. I love ALttP to death, but this is too simple. Though if subscreens could be imported, I would definitely use it.
#20
Posted 12 March 2007 - 07:57 PM
#21
Posted 12 March 2007 - 08:07 PM
#22
Posted 12 March 2007 - 09:14 PM
There's really nothing much I like this week, which is a bit of a shame... gunna have to think about this and weigh up each shot, since I don't like nulling.
-~@) EDIT (@~- (go you little spermies, get inside that edit!)
Ehem... voted for Sharon Daniel. Screen design won it for me, though I don't particularly like those mountains, and the palette is a bit too dull. Some more vibrant colours and it'll look better (reminds me of when MSC updated his palette to something more vibrant. Was a good move imo).
Edited by NoeL, 12 March 2007 - 09:30 PM.
#23
Posted 13 March 2007 - 08:09 AM
I just couldn't bring myself to vote for myself, I think that would be cheating.
Oh, and those graphics were the closest I could find in the ALttP Tileset. I drew up a nice magic cape that I may post in DE (where te sparks are)...
And those who complain it's too organized or too bland: It's exactly like the GBALttP version (well, take into account that this is for zc, so I changed some text in the lower-leeft box). I guess the black background shouldn't be in the text... I COULD fix that... And the spacing is a little bit off... but it had to be to get it in correctly. I didn't want the first square to be a big empty box. The ALttP subscreen is smaller pixelwise than ZC's. heck, everything is...
Sorry if I sound mad, I'm not. I just wanted to point corrections out.
#24
Posted 13 March 2007 - 09:03 AM
Relic wins my vote. Awesome graphics, nice little caption. I love the realisticness of the landscape areound there.
I just couldn't bring myself to vote for myself, I think that would be cheating.
Oh, and those graphics were the closest I could find in the ALttP Tileset. I drew up a nice magic cape that I may post in DE (where te sparks are)...
And those who complain it's too organized or too bland: It's exactly like the GBALttP version (well, take into account that this is for zc, so I changed some text in the lower-leeft box). I guess the black background shouldn't be in the text... I COULD fix that... And the spacing is a little bit off... but it had to be to get it in correctly. I didn't want the first square to be a big empty box. The ALttP subscreen is smaller pixelwise than ZC's. heck, everything is...
Sorry if I sound mad, I'm not. I just wanted to point corrections out.
Look... The problem is that it is exactly like the GBA LttP subscreen. There is no originality to it. At the very least, Peteo's subscreen was an original design.
#25
Posted 13 March 2007 - 10:14 AM
Anyway
#26
Posted 13 March 2007 - 02:13 PM
#27
Posted 13 March 2007 - 05:31 PM
Look... The problem is that it is exactly like the GBA LttP subscreen. There is no originality to it. At the very least, Peteo's subscreen was an original design.
Hmmm... I designed it to be exactly. It's like that "correct" pallete of the classic tileset that was added into the database a little bit ago. It wasn't supposed to be original. It is the exact replica of the real thing. No customization. Nothing. That's why that tileset's so good, he didn't add tiles, he just got what he wanted done. I tried that in this subscreen, too.
But I'm not telling you how to vote. I don't care if I lose. I just wanted something in SotW, to be honest.
#28
Posted 13 March 2007 - 05:54 PM
Hmmm... I designed it to be exactly. It's like that "correct" pallete of the classic tileset that was added into the database a little bit ago. It wasn't supposed to be original. It is the exact replica of the real thing. No customization. Nothing. That's why that tileset's so good, he didn't add tiles, he just got what he wanted done. I tried that in this subscreen, too.
But I'm not telling you how to vote. I don't care if I lose. I just wanted something in SotW, to be honest.
No. You still don't understand. SotW is about something that you made. It's trying to make the most creative screen possible. You did the exact opposite. I think it's a nice subscreen, but it's not an original design. It shouldn't be here, is what I am saying.
#29
Posted 13 March 2007 - 05:59 PM
#30
Posted 13 March 2007 - 06:08 PM
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