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Yuurand: Tales of the Labyrinth

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Yuurand: Rivers of Hades


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#16 Norzan

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Posted 30 August 2019 - 03:35 PM

Managed to get the Quake spell but still don't know how to activate the secret in that screen with the flame. Also, i have 98 coins but the map only shows one more. 

 

WoeMKAo.png



#17 Russ

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Posted 30 August 2019 - 06:32 PM

The secret in the room with the flame: Up and right from that screen is a room where you can submerge. The sand conspicuously runs up against the wall. Follow that path left and down.

The other two coins: There's two more screens on your map you haven't visited (not counting the final boss room). Both can be reached with Float. Your last two coins are there.

#18 Norzan

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Posted 30 August 2019 - 07:35 PM

Forgot you can use Float to, well, float over areas with no floor. I started another playthrough while waiting and; Is it intentional for Horizon to take so much damage? She takes like two and half life orbs of damage.


Edited by Norzan, 30 August 2019 - 07:36 PM.


#19 Russ

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Posted 30 August 2019 - 07:38 PM

It is indeed intentional. If I may direct you to her Skill:

q667s2.png

She dishes out lots of damage and literally sets enemies on fire. It's offset by everything hitting like a truck.

(If you're picking characters randomly or by seed, make sure to click unmask so you can see their skill description.)

#20 Norzan

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Posted 30 August 2019 - 07:46 PM

I picked her intentionally by messing around with seed numbers until i got her. She does dish out a lot of damage.

 

Just an observation and not a criticism, but it's weird that some of the playable characters are from quests that haven't been made yet.



#21 Russ

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Posted 30 August 2019 - 08:18 PM

Just an observation and not a criticism, but it's weird that some of the playable characters are from quests that haven't been made yet.

Yeah, it is slightly. But it served a few practical purposes. One, it let me have fun writing characters whose own quests won't be finished for quite a while. Two, it let me test out their abilities and see how much I actually like them before building a quest around them. Three, it let me give some characters who, realistically, will likely never have a quest a chance to be playable in some fashion. Desio, as an example, is a character I've used in some writing stuff for a long time, but barring a sudden burst of inspiration for a contest, I don't have any real quest plans for him. Similar, the robots are from a book Aevin wrote and unlikely to ever get their own quest. The nature of Yuurand made it ideal for a lot of characters like that. They still get a quest where they have a story to show off to the community.
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#22 Norzan

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Posted 31 August 2019 - 11:15 AM

The secret boss sure wasn't as painful when i fought it in another certain quest. Took me three tries compared to three hours in the previous fight.


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#23 Russ

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Posted 31 August 2019 - 03:16 PM

Indeed. The way he operates in Yuurand is interesting. He has to simultaneously be the final boss for story mode, and thus in line with the difficulty curve, and also an extremely challenging bonus boss. So to compensate, fighting him regularly, he's hard but not absurd. On the other hand, if you float into the top right of Forgotten Void and activate that switch, you'll find he's probably a bit tougher than in that certain other quest and a worthwhile challenge for those who like their sadistically tough boss fights.

#24 Norzan

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Posted 31 August 2019 - 04:42 PM

Yup, he's far harder than in the other quest if you activate the switch. I can barely reach phase two.

 

He's far more aggressive but he's not even the issue in the first phase: it's the worms.

 

Also, what's the song in the Sixth Area?


Edited by Norzan, 31 August 2019 - 07:01 PM.


#25 Russ

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Posted 01 September 2019 - 02:04 AM

It's the Proto Man fortress theme from Mega Man 5. Specifically, the Rock Man Complete Works versino.

#26 patgarret

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Posted 05 September 2019 - 12:23 AM

Stuck in Elysium, I can't reach the rooms at the left, Is there a way to solve the maze?



#27 Aevin

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Posted 05 September 2019 - 12:28 AM

In the lower part of the level, the four rooms have a hint to the maze solution hidden beneath the grass.

 




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