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RPG game in ZC


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#16 TheChargingRhino

TheChargingRhino

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Posted 02 November 2018 - 04:43 PM

I did end up implementing a "dodge/block" function that reduces the damage you take if you push B just before you get hit. I like it. It's a bit more difficult to time it properly than in Mario RPG because enemies attack faster, but I like it that way as I find it a bit too easy in Mario RPG. ChargingRhino, thanks but I'd like to keep this a solo project.

Okay, thanks for getting back with me, at least. 
Good luck!



#17 Soma C.

Soma C.

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Posted 03 November 2018 - 05:22 PM

That is ridiculously cool!  FF6 is my ultimate FF game thus far I've played, so to see it even remotely executed via ZC is stunning.  And you have it down almost exactly with the spells and stuff.  Best of luck with this!

Also thanks for the nudge  from that one post ;)




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