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Adventure of Link: The Legend of Sacred Zodiacs


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#1 masterofpigs

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Posted 11 February 2013 - 12:34 PM

My idea is to create a 2D game using sprite of Zelda II.
With 1 map did four stages.
Each stage contains 4 pieces of heart.
And the last stage contains a boss based on a zodiac sign.
I want to create up to 13 worlds.

In this demonstration, the first world is only available with 4 stages.
I'm polishing errors to continue the world 2.

Hope you enjoy and give suggestions for the continuation of game.

: D

Some images.
IPB ImageIPB ImageIPB ImageIPB Image
Download:
http://sharex.xpg.co...ink_2D.qst.html
http://uploading.com...874/Link-2D-qst

Edited by masterofpigs, 11 February 2013 - 01:07 PM.


#2 Moosh

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Posted 11 February 2013 - 12:55 PM

The download link isn't working for me. It's sending me to a 404 page.

#3 Ventus

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Posted 11 February 2013 - 12:58 PM

Yes it does the same to me as well. Maybe try uploading to somewhere else?.

I will say from the screenshots it does look interesting, I'm pretty curios on how it'll play out. icon_wink.gif

#4 JetBox

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Posted 11 February 2013 - 01:06 PM

Same. It says content is not found on webmedia. I think this idea is great. Just looking at the pictures is cool.
I really want to try this.

#5 masterofpigs

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Posted 11 February 2013 - 01:08 PM

QUOTE(Moosh @ Feb 11 2013, 02:55 PM) View Post

The download link isn't working for me. It's sending me to a 404 page.

Try this
http://uploading.com...874/Link-2D-qst

#6 JetBox

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Posted 11 February 2013 - 01:12 PM

Thanks. Can't wait to try! icon_lol.gif

#7 Jamian

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Posted 11 February 2013 - 01:14 PM

Make a custom boss based on each zodiac sign, that would be cool icon_smile.gif

#8 Anthus

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Posted 11 February 2013 - 03:04 PM

This is interesting, but there are some rooms where you have to kill yourself to get out, and one heart is very little health to have with no check points. Also, what's up with the ladders you have to slash to get by?

This isn't a bad effort, and I've never seen a quest use all 8-bit color either, so kudos to that.

#9 masterofpigs

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Posted 11 February 2013 - 03:34 PM

QUOTE(Anthus @ Feb 11 2013, 05:04 PM) View Post

This is interesting, but there are some rooms where you have to kill yourself to get out, and one heart is very little health to have with no check points. Also, what's up with the ladders you have to slash to get by?

This isn't a bad effort, and I've never seen a quest use all 8-bit color either, so kudos to that.

Thank you! icon_smile.gif
I do not have an idea to make a ladder. I'll modify it later.

And as has become stuck in the rooms: D, if this happened to show me where I went to fix.

I will also decrease the game difficulty. : P

#10 Demonlink

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Posted 11 February 2013 - 05:54 PM

Interesting and original idea for a quest. Still, I like it. icon_smile.gif

#11 Anthus

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Posted 11 February 2013 - 06:43 PM

QUOTE(masterofpigs @ Feb 11 2013, 03:34 PM) View Post

Thank you! icon_smile.gif
I do not have an idea to make a ladder. I'll modify it later.

And as has become stuck in the rooms: D, if this happened to show me where I went to fix.

I will also decrease the game difficulty. : P


In this screen,
IPB Image

It is nearly impossible to climb out on the right unless you fall in the second hole.

Oh, and okay, I didn't realize the ladders weren't done. Is this version 2.5 or does it use a beta?

#12 masterofpigs

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Posted 11 February 2013 - 07:17 PM

QUOTE(Anthus @ Feb 11 2013, 08:43 PM) View Post

In this screen,
IPB Image

It is nearly impossible to climb out on the right unless you fall in the second hole.

Oh, and okay, I didn't realize the ladders weren't done. Is this version 2.5 or does it use a beta?

okay
The next will remove this trap.

icon_sorry.gif

I'm using version 2.5 Final

Edited by masterofpigs, 11 February 2013 - 07:18 PM.


#13 Moosh

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Posted 11 February 2013 - 07:22 PM

On the subject of the ladders, I believe there is a script in the database, or if there isn't at the very least I know I made one myself that I could give to you.

#14 masterofpigs

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Posted 11 February 2013 - 09:08 PM

QUOTE(Moosh @ Feb 11 2013, 09:22 PM) View Post

On the subject of the ladders, I believe there is a script in the database, or if there isn't at the very least I know I made one myself that I could give to you.

I want! ^ ____ ^
I put your name in its credits. : P

#15 Moosh

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Posted 12 February 2013 - 12:02 PM

CODE
ffc script Sideview{
    void run(){
        while(true){
            if(Screen->ComboF[ComboAt(Link->X+8, Link->Y+15)]==99){
                Link->Jump=0;
                if(Link->InputUp&&!hithoriz(Link->Y-1)&&Link->Action!=LA_ATTACKING&&Link->Action!=LA_FROZEN){
                    Link->Y--;
                }
                if(Link->InputDown&&!hithoriz(Link->Y+16)&&Link->Action!=LA_ATTACKING&&Link->Action!=LA_FROZEN){
                    Link->Y++;
                }
            }
            Waitframe();
        }
    }
    bool hithoriz(int y){
        int check=0;
        for(int i=0; i<=2; i++){
            if(Screen->isSolid(Link->X+3+5*i, y)){
                check++;
            }
        }
        if(check>0){
            return true;
        }
        else{
            return false;
        }
    }
}

Place this script on any sideview screen with ladders and put flag 99 on all the ladder combos onscreen. I wish you the best of luck with your quest. icon_biggrin.gif


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