It's been awhile since I've worked on my quest, but I'm back.
Anyway... I have an issue revolving around a supposedly simple script.
When Link enters a Cave/Item room, I want the Guy to detect whether Link currently has the White Sword or not. If he does, his White Sword's damage will increase by half a heart (2 damage). So I need help with two things: Detect the condition of Link wielding the White Sword and how can I change the damage of the white sword if the condition is met? I appreciate any help!