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---Peril of Rectangle Country---

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Update, September 1st


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#1 Professor Bedwetter

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Posted 01 September 2021 - 06:17 PM

Hello, I am pleased to announce that the exterior of the second major area in Peril of Rectangle Country, Oval Island has been completed





Oval Island has gone through a lot of changes

Observe

OVAL_ISLAND_ORIGINAL.png

The first iteration of Oval Island, completed in the year 2008



Oval_Second.png?width=982&height=681

The second iteration of Oval Island, completed in the year 2017



final_oval_map.png?width=991&height=681

The current iteration of Oval Island, completed in the year 2021



To begin work on Oval Island, Aslion crafted a rough map of oval island

received_1232121437218025.png

Very rough!



I had a very good idea of how I wanted the map to look like in the broad strokes, so I did most of the shape building and flow of the map, while Aslion brought the screens more in line with his gameplay ideas and aesthetic vision

oval_island_zack.png

My original design


oval_island_ryan.pngAslion's revised designed



I think this style of workflow really worked for us and I am very pleased with the ultimate results!

I am especially happy with a few things about this map:
I really like the elevation quite a bit, it feels like a real island

I am impressed by our ability to create 4 distinct ares in just 36 screens, good job us!

Moblin Fort, in the northwest corner, is definitely a gem, and I am most proud of that. Fun fact, Moblin Fort was the dead tree in the old Oval Island maps




Big shout out to Shane, Shiek, and Supindahood for the tiles we used!

And thank you, for your interesting in this project!


Edited by Hubydweyer, 01 September 2021 - 06:18 PM.

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#2 Aslion

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Posted 01 September 2021 - 06:53 PM

looks like shit start over


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#3 Matthew

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Posted 01 September 2021 - 08:23 PM

Each iteration is better than the last. Although Aslion's changes ruined your original artistic vision, I still favor the newest version of the map. That being said, you should fire Aslion ASAP!


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#4 Architect Abdiel

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Posted 01 September 2021 - 08:25 PM

Each iteration is better than the last. Although Aslion's changes ruined your original artistic vision, I still favor the newest version of the map. That being said, you should fire Aslion ASAP!

Agreed. I mean, look at all those trees that moved.


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#5 Aslion

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Posted 01 September 2021 - 08:55 PM

i'm being harassed by staff help


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#6 Deedee

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Posted 01 September 2021 - 10:14 PM

time to ban asslion for abuse of good screen design and for overshadowing huby


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#7 Taco Chopper

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Posted 02 September 2021 - 01:25 AM

back to square one. finish this map properly in 2030 please


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#8 Sheik

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Posted 02 September 2021 - 02:35 PM

So. How exactly is this oval?


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#9 Aslion

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Posted 02 September 2021 - 02:38 PM

Visual guide:

 

 

unknown.png


Edited by Aslion, 02 September 2021 - 02:39 PM.

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#10 Sheik

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Posted 02 September 2021 - 02:38 PM

I see.


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#11 Demonlink

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Posted 02 September 2021 - 08:37 PM

Looks more like a circle to me. 



#12 Russ

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Posted 02 September 2021 - 08:58 PM

I really love seeing the comparison of your original draft and Aslion's edits. I've done a lot of collab quests, but never one where one person went over and polished someone else's stuff like that. It's a really cool approach. The whole map looks pretty great. Digging the fort especially. Way cooler than a dead tree.


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#13 Architect Abdiel

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Posted 02 September 2021 - 09:16 PM

i'm being harassed by staff help

 

 

be5.jpg


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