If you try to grab from a screenshot, such as in the tile or palette editor, ZQuest does not load all the images in the folder if too many images are present. I'm not sure exactly what the limit is, but the file select simply stops populating the list past a certain point. Entering the file name into the file path manually works though. This is a bit annoying cuz the file naming scheme means the newest ZQuest shot, which is what I'm trying to grab from more often than not, is not going to be accessible with the file select tool.
[2.53] ZQuest only loads so many files on image grabbing
Started by
Russ
, May 22 2021 11:22 PM
2 replies to this topic
#1
Posted 22 May 2021 - 11:22 PM
#2
Posted 23 May 2021 - 12:07 AM
Does this only occur if trying to load an image, or does this occur for any file selector? Methinks the file selector just has a max array size that would need increasing...
#3
Posted 23 May 2021 - 04:28 PM
Does this only occur if trying to load an image, or does this occur for any file selector? Methinks the file selector just has a max array size that would need increasing...
Frakking jwin/allegro GUI.
How many files are in the path? More than 32,767?
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