Finished this today finally, may go back for 100% later. It's... a really good game. The best indie Zelda clone that I've played; yes, even better than Oceanhorn in my opinion. It understands what made Zelda games fun and utilizes them properly, instead of merely going through the motions and cashing in on the Zelda love. I will admit that dungeons are its weakest point, however. They're not bad, but they tend to reuse puzzles often which gets samey after a while, and there's a lot of similar design philosophies as well.
It makes up for it with its charm and legitimately very good overworld, though. It has its own story, characters, world, and a few quests and distractions to keep you occupied. It's pretty, fun to explore, the combat can be fun and some of the unique items are cool, even a few of the bosses are pretty good. I'm... not gonna lie, I enjoy this game more than some of the official Zelda titles, and not just the low-hanging fruit like Four Swords and Tri Force Heroes. I would actually pick this game over the likes of Minish Cap, the DS Zeldas, and even the Oracle games if I had to pick between those and this... but I'm one of the few that don't care for Capcom's Zelda games in general. I mean, freely admit those games have better dungeons, but Blossom Tales is a more enjoyable total package to me.
Really hope these guys work on a sequel, and this time spice up the dungeon design. That would be one great game.