Const int SFX_BOMB = 0;//Sfx sound to play when a bomb is placed
item script sfxbombplaced{
Void run(){
Game->PlaySound(SFX_BOMB);
}
}
help asap!
Edited by drzchulo973, 27 November 2008 - 02:29 AM.
Posted 27 November 2008 - 12:46 AM
Edited by drzchulo973, 27 November 2008 - 02:29 AM.
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Edited by Gleeok, 27 November 2008 - 07:33 AM.
Posted 27 November 2008 - 02:02 PM
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