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Ice Bombs / Fire Bombs


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#1 Sans

Sans

    Hey kid wanna buy hot dogs ?

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Posted 02 March 2018 - 11:28 PM

heya everyone. i would like ask a script that this time it's consern elemental bombs.
they'll be all liftable likes normal bombs.

Ice Bombs: When the bomb is selected and used it take a moment before it explode. When the Ice Bombs explode then every monster who's too close of the bombs blast radiation will be turned into ice and cannot move or destroyed unless if Link use fire weapons against them. the enemys turned into ice can be moved to allow Link to solve certain puzzles.

Effectives against flying enemys, lynels, moldroms, moblins, and zoras. D1 will be determine the combo it take if the enemy is turned into ice. (0 will disable the function and react like normal bombs.) it'll not apply for Other (floating) and Other enemys types if they are not a flying enemy type flag.
(not effective with Bombs Triggers flags)

Fire Bombs when the bomb is selected and used it take a moment to explode. When it explode instead of smokes blast explosion it'll relase flames that actives certain weapon triggers. Plus the bombs doubles dommages for every enemys (not apply with scripted enemy). Not only that but some enemys who's touched by the blast will be turned into fire for a couples of seconds until the flame gones or until the enemy dies.
(not effectives with Bombs Triggers flags but effective with Fire Trigger flag).

so yes i do planning adding elemental bombs for my quest; normal bombs, Ice Bombs, and Fire bombs that'll take multiples bombs counters. Also Link must not to be too close of thoses bombs when it used.

Edited by Sans, 02 March 2018 - 11:32 PM.



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