You know the drill. Vote for your favorite, and don't forget to leave feedback!
Avaro
I love the Goddess Quest dungeon.
HeroOfFire
When did hot springs need this much pipework?
Jared
Joelmacool
classic mountains -> a little experiment
Shane
I love the Goddess Quest overworld.
Screenshot of the Week 722
Started by
Aevin
, Feb 02 2020 01:44 PM
Shane Avaro HeroOfFire Jared Joelmacool
3 replies to this topic
#1
Posted 02 February 2020 - 01:44 PM
- Joelmacool, Hari and Matthew like this
#2
Posted 04 February 2020 - 06:41 PM
Shane tickles my jum-jums randily.
- Shane and Hari like this
#4
Posted 16 February 2020 - 12:38 PM
Here's some quick, late feedback:
Avaro: An attractive screen that I'd really like to see in motion. I'm not a big fan of the classic set, but you use it well.
HeroOfFire: At first glance, I didn't think much of this shot. The palette is maybe a bit muddy. But then I looked longer and found myself able to picture this area clearly in my mind, which made me appreciate it much more. I like how open the scene is. I think the flowing pipe establishes sort of a dank atmosphere.
Jared: Lovely palette and graphics. I think the amount of detail is about right, with the sand in the air contributing an appropriate graininess.
Joelmacool: It's pretty enough. I think there's lots of potential for the GB-style cliffs like those. They resolve a lot of the ambiguity in the original graphics, IMO.
Shane: I love that you've managed to make a forest area somewhat confusing (like a good forest) without taking up too much of the screen's real estate. The color scheme is really easy to parse, and there's no mistaking what one can or cannot walk over.
This might be the hardest selection I've ever had to make in this contest, but I will vote for Shane.
Avaro: An attractive screen that I'd really like to see in motion. I'm not a big fan of the classic set, but you use it well.
HeroOfFire: At first glance, I didn't think much of this shot. The palette is maybe a bit muddy. But then I looked longer and found myself able to picture this area clearly in my mind, which made me appreciate it much more. I like how open the scene is. I think the flowing pipe establishes sort of a dank atmosphere.
Jared: Lovely palette and graphics. I think the amount of detail is about right, with the sand in the air contributing an appropriate graininess.
Joelmacool: It's pretty enough. I think there's lots of potential for the GB-style cliffs like those. They resolve a lot of the ambiguity in the original graphics, IMO.
Shane: I love that you've managed to make a forest area somewhat confusing (like a good forest) without taking up too much of the screen's real estate. The color scheme is really easy to parse, and there's no mistaking what one can or cannot walk over.
This might be the hardest selection I've ever had to make in this contest, but I will vote for Shane.
Also tagged with one or more of these keywords: Shane, Avaro, HeroOfFire, Jared, Joelmacool
|
Matthew
PureZC Events →
Screenshot of the Week →
Poll Screenshot of the Month 202Started by Taco Chopper , 05 Aug 2024 Matthew, Jambu, Shane, Sheik |
|
|
|
|
Sheik
PureZC Events →
Screenshot of the Week →
Poll Screenshot of the Week 818Started by Taco Chopper , 21 Jul 2024 Sheik, Joelmacool, Orithan and 1 more... |
|
|
|
|
Shane
PureZC Events →
Screenshot of the Week →
Poll Screenshot of the Week 817Started by Taco Chopper , 04 Jul 2024 Shane, Jambu, Orithan and 1 more... |
|
|
|
|
Matthew
PureZC Events →
Screenshot of the Week →
Poll Screenshot of the Month 201Started by Taco Chopper , 28 May 2024 Matthew, )-( Marchland Malady )-( and 2 more... |
|
|
|
|
Jenny
PureZC Events →
Screenshot of the Week →
Poll Screenshot of the Week 814Started by Taco Chopper , 13 May 2024 Jenny, Jambu, Joelmacool |
|
|
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users