So, I don't even know if this is possible, but when I needed to come up with triggers that work with custom LWeapons, I thought maybe it could be done with an FFC. Then, I thought, if it can be done with an FFC, maybe it could be an adjustable one, so like it had maybe 2-3 arguments, that will cause the FFC to change to a secret tile when hit by the LWeapon number (the D0, and possibly D1 argument, if you wanted to be able to set multiple LWeapons, so I could have, say, a sword that shoots wand magic, but have both melee and the projectile trigger it, the last argument would be which secret tile it uses). The main thing i'd that I need to be able to have lots of triggers that can all be set off by items of a single item of the same class (in this case, they're all swords), but I want it to be that each sword can only set off one type of trigger. Right now the problem I'm having is that out of 11 swords, most of them could activate any built in sword trigger, and block flags get really messy and easy to screw up when you have 11 swords, so if I could make each sword have its own individual trigger, so the dry trees can be gotten rid of by the fire sword projectiles OR melee, but the Water sword, or ice sword, or wind swords, etc. wouldn't do anything. Anyways, I'm rambling.
So, let me try to summarize: I want an FFC Trigger that can be set via argument to only respond to specific items, even if a different item is in the same class and a higher level. Not sure if it can be done, but if it can, I would be supremely grateful.