I saw something in the Power Bracelet that baffles me, and I want to learn how to do. (It'll make setting the blocks and bushes for the Brace easier) And that is the negative Layer Two. Somehow they got the Layer 2 to be UNDER Layer 0. I would like to know how that was done, because aside from being utterly stumped, it would come in handy to know.
#1
Posted 24 February 2015 - 12:48 AM
#2
Posted 24 February 2015 - 01:00 AM
- Lightwulf, Aevin and BluefireHappy like this
#3
Posted 24 February 2015 - 01:00 AM
In the first tab of the screen data, you can check "Layer 2 is Background" or "Layer 3 is Background". This is especially useful for things like having more than one undercombo in a room.
RUSS GET OUT I'M BEING HELPFUL!
- ShadowTiger, Russ, Lightwulf and 1 other like this
#4
Posted 24 February 2015 - 01:18 AM
Just go into the screen data and check the box that says "Layer 2 Is Background". It's that easy, believe it or not.
In the first tab of the screen data, you can check "Layer 2 is Background" or "Layer 3 is Background". This is especially useful for things like having more than one undercombo in a room.
RUSS GET OUT I'M BEING HELPFUL!
Thank you, both of you.
#5
Posted 24 February 2015 - 04:44 PM
Its also helpful to have scenery underneath where pits are if you are using the three walkable layers already (lays 0-2) (though if you are having the negative layer be unwalkable but having a walkable bridge or mesh walkway span across a part then you have to use layer 3 as the negative layer...)In the first tab of the screen data, you can check "Layer 2 is Background" or "Layer 3 is Background". This is especially useful for things like having more than one undercombo in a room.
RUSS GET OUT I'M BEING HELPFUL!
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