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A Fairytale Princess

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TERRANIGMA-ESQUE SAVE SYSTEM


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#1 Bagu

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Posted 25 December 2020 - 07:16 PM

Had some fun, playing around with Zoria's game_over_menus.zh, during the last weeks.
I decided to use a modified version for A Fairytale Princess, too.
(like I also made for my other current projects, Memories of the Future and Little Hero)
...but for AFP, I wanted to create a unique look for the Game Over screen.

btw
On Death, the Game Over screen only offers the option to "RETRY", "CONTINUE" or "OUIT"

AFP will use a save system based on Games like TERRANIGMA.
Saving will only be possible via dialogue branches at specific save points
(diaries in hotel roomes, mystical owl staues like in MM, etc.).
I wanted to add a lil' "survival flair" by these modifications.

I use Moosh's Dialogue Branch Add On, calling a simple save/save quit ffc script, for the save points.

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screenshot - german alpha qst file


Edited by Bagu, 26 December 2020 - 10:21 AM.

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#2 Jared

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Posted 25 December 2020 - 10:45 PM

Looking great! I'm so excited for your project :)


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#3 Bagu

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Posted 26 December 2020 - 07:16 AM

Looking great! I'm so excited for your project :)

Thank you, very much.
I know, I'm a bit slow and need much time for this one single project.
...but this is because I make a lot of backward changes, everytime I learn something new.
When I started this project (my very first one), I knew almost NOTHING about the usage of ZC/ZQ.


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#4 Jared

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Posted 26 December 2020 - 05:26 PM

Same. :) It's a great thing that we learn!


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#5 OkamiTakahashi

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Posted 29 December 2020 - 11:15 PM

I know nothing of this Terranigma game, but I do like the idea, having encounter similar things in other games (i.e. only being able to save at bird statues in Skyward Sword. Very impressive.


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#6 Bagu

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Posted 29 December 2020 - 11:29 PM

Thank you.
I just loved the idea to skip the classic F6/onDeath function in favor of fixed save points that add some survival feeling,
while keeping the standard continue setting (instead of instand respawning).


Edited by Bagu, 30 December 2020 - 10:38 AM.

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