Updated. It needs build 1326+ now, so it's only for Linux and the debug build
at the moment.
- Fixed a couple of small bugs.
- Enemies can now have combos set automatically based on direction.
- Added a function to adjust the enemy's hitbox.
- Eweapons can now flicker and cast shadows, and there's now a falling movement type.
- Added functions to create eweapons larger than 1x1.
- The SetFlags() and all three FireEWeapon functions have changed; the old versions are deprecated.
I've also added on to the demo. Do try it, I'm rather proud of it. If you can't/won't play it, I also made a video of it