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Hub World Ideas?


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#1 Architect Abdiel

Architect Abdiel

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Posted 29 July 2018 - 04:57 PM

So, I'm looking for hub world ideas for the third Prometheus quest.

I won't say what the themes of each hub world all, only that I want a terrain for each.


The only hub world I have is Forest.


I am using Spyro 2 and 3 style. These hub worlds do not have enemies. They only are a safe haven, and a place to go to portals for different levels.


I am not looking for level ideas, though I am willing to consider any.


Anyways, any ideas for hub world terrains other than my forest?
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#2 Binx

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Posted 29 July 2018 - 06:14 PM

I'd say Mountain, Desert, and Coastal areas would be probably the best options. Or, at very least, Mountain and Coastal.



#3 NoeL

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Posted 29 July 2018 - 07:03 PM

Why not try for something a bit more creative than the basic Earth biomes? Rather than just a "forest", why not a mushroom forest, or a stone forest, or an artificial forest? Write up a bunch of adjectives (hot, wet, spooky, ruinous, ethereal, etc.) and a bunch of biomes/locations (mountains, coastline, tundra, swamp, castle, spaceship, etc.) then randomise them and see what you can do with what gets spat out. "Wet castle" for example could be flooded ruins, or a kind of water temple, or the aquatic home of a frog king, or even an undersea Atlantis!

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#4 Architect Abdiel

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Posted 29 July 2018 - 08:54 PM

I like both of those thoughts. Most likely I would have tried to do something creative with them. I just wanted to basic ones to work with first.

Biomes. That's the word. That could help me figure all this out.


Maybe I could have some sort of Crystal Coast.
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