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More Traditional Traps in Dungeons

Dungeon Design

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#1 Reflectionist

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Posted 18 July 2017 - 05:22 AM

Is it possible in Zelda Classic to have a step->next link to a projectile being shot toward the player? Either Homing or not, just curious. I thought it would be interesting to hit the D&D books for some inspiration on my quest.

#2 Evan20000

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Posted 18 July 2017 - 05:29 AM

In the default editor? Not really. The best you could do is have a step->next create statue combos while the "Statues shoot fire" screenflag is checked, which gets the job done, but is quite imprecise and more importantly you can't get rid of those shooters without leaving the screen.

 

However, this would be a relatively simple script to make. I'm a tad busy at the moment, but I might take a crack at it sometime this week if nobody else does it first.



#3 Anthus

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Posted 18 July 2017 - 03:13 PM

This is an equally jank solution, but you could have the trigger be a direct warp to an identical screen where there is a "shooter" enemy type in front of Link, but it's still not the best, and pretty limited in practicability.





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