Now that size is being added as a feature, another cool thing I thought of is having traps that have changeable speed. The speed would be for their "alert" behavior, with the "retreating" speed being a fraction of that (probably should be a setting as to what fraction). Spawning custom traps via enemy flags would also be good for 2.10-style simple boss fights. This would be a stop-gap measure until true custom armos/grave/statue/trap spawn combo/flag customization will be added in 2.60.
Trap Class - Change Speed and Spawn via Enemy Flags
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P-Tux7
, Oct 19 2019 05:19 PM
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