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Screenshot of the Week 480

Jared joelmacool12 Duck ZeldaPlayer Anthus

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Poll: Screenshot of the Week 480 (64 member(s) have cast votes)


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#1 The Satellite

The Satellite

    May the way of the Hero lead to the Triforce.

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Posted 02 November 2014 - 09:37 PM



That Lake Is Haunted By Zoras! Good Work Guys!








Damn armos, always in my way to an entrance.  :aggravated:




"This just seems mean. Is this really only the second dungeon?"




Not too much yet. Does everything flow alright, including Link? Looking for your thoughts. :)

#2 HavoX


    Has more posts in Doomworld than in PureZC

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Posted 02 November 2014 - 09:40 PM

Anthus' SS just screams "QUALITY!" all over the place.


Gets my vote.


EDIT: I take back that vote (my sincerest apologies, Anthus), Jared's SS has "QUALITY" splattered all over the place and shoves it right down your throat. Voted.

Edited by HavoX, 03 November 2014 - 02:40 PM.

#3 ZeldaPlayer


    What's up my playas

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Posted 02 November 2014 - 09:44 PM

We all need more votes!

Edited by ZeldaPlayer, 03 November 2014 - 06:17 AM.

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#4 Shane


    Cambria Sweep

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Posted 02 November 2014 - 10:14 PM

I voted for Jared because it has Firebird in it.







But isn't quite Firebird. It looks amazing too and reminds me of my LttP-esque tileset from long ago.

#5 Demonlink


    Lurking in the shadows...

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Posted 02 November 2014 - 10:20 PM

Voted for Jared, seems that "Hybrid" tilesets are all that's popular on them young kids now :lol: Seriously, I like it, I dig it, and I desire more! Bravo to you good sir! Although, I'd suggest that instead of having a Darker Green Tree, swap it for, say, a red one? Then this would be more sexier! :D


Oh, and I'd leave the MC rocks instead of those BS ones as well ;)

Edited by Demonlink, 02 November 2014 - 10:21 PM.

#6 Dawnlight


    My name is NOT Jason!

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Posted 02 November 2014 - 10:27 PM

I voted for the screen that makes me think of Schwa whenever I see that Link sprite.

#7 Eddy


    "The Waker of Winds"

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Posted 03 November 2014 - 10:42 AM

Very close between Jared and Anthus, but I went ahead and voted for Jared. That is one beautiful screenshot and I admire it in every way, I cannot think of anything bad to say about it, it's just amazing. Voted.


(oh and everything seems to flow really well with that shot)

#8 Omega



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Posted 03 November 2014 - 02:22 PM

Went with Jared, looks the cleanest to me.

A little note for quest makers: If your screen is not clean cut looking, it has to be interesting. Otherwise it will look sloppy.

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#9 Sheik



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Posted 04 November 2014 - 03:47 AM

Jared have you tried how the grass/dirt transition would look if you made it dark like the grass/mountaintop transition? Might make clearer lines. Otherwise pretty good!

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#10 Alucard648



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Posted 04 November 2014 - 07:16 AM

Voted for Anthus. Those spikes should deal 8 hearts in damage per touch.

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#11 Chris Miller

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Posted 04 November 2014 - 07:19 AM

I voted for ZeldaPlayer, 'cause, you just can't beat those tiles.

#12 Omega



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Posted 04 November 2014 - 12:23 PM

I voted for the screen that makes me think of Schwa whenever I see that Link sprite.

You mean the one where a tree is on top of a moutain, in a funky looking way? But yeah ZP, might wanna stray from that. To me it's equal to having cutoff, which is a big no-no! :shiver:

#13 Jared


    Wind in my hair

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Posted 04 November 2014 - 03:06 PM

Jared have you tried how the grass/dirt transition would look if you made it dark like the grass/mountaintop transition? Might make clearer lines. Otherwise pretty good!


I was actually planning on trying that! :)

#14 nicklegends


    Trofessional Pransposer

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Posted 04 November 2014 - 04:10 PM

Not much to talk about; the shot is neither boring nor extraordinary. You might consider pulling the forest back a few trees to give Link more room to move around and dodge the Zoras.

Interesting layout and deep, moody colors. Currently, only trees are used as borders... Maybe throw in a rock or other obstacle every so often for variety?

The cliffs look strangely flat and unnatural... Maybe it's the low contrast.

I sure as hell wouldn't want to play this screen, but it looks great. The tiles, as expected, meld together well; the grays and dark shading befit the grungy, industrial nature of the room. You would be vote on most weeks.

I love this screen. Usually, I point out when a shot lacks a central focus like a big waterfall or bridge or statue or environment, but this time, the draw is really how well the tiles fit together. My only graphical complaint is that the dirt–grass transitions look a little odd. You might entertain Sheik's suggestion about using a darker green in those areas. Great job overall. (And I've always been a particularly big sucker for those trees. <3)
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#15 Rambly


    save your grace

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Posted 04 November 2014 - 08:03 PM

Jared's is gorgeous.  the flow of the screen itself is wonderful and it synthesizes elements from different tilesets beautifully.  plus, i love the palette.  i'll echo the sentiment about the grass borders being a bit too light, but otherwise, this screen is perfect.

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