Is there a rule of thumb for how much enemy damage you think is fair?
Let's say Link doesn't have any defensive upgrades or potions in a quest.
What is the max damage an average enemy should deal at 3 hearts?
What is the max damage an average enemy should deal at 4 hearts?
What is the max damage an average enemy should deal at 5 hearts?
What is the max damage an average enemy should deal at 6 hearts?
What is the max damage an average enemy should deal at 7 hearts?
What is the max damage an average enemy should deal at 8 hearts?