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#1306 Valerie

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Posted 28 October 2020 - 01:36 PM

 

VEL I like your handling of brown trees in BS, Especially considering the source game didn't have them. Well done :)

 

There was some BS Zelda beta pics released in magazines years ago that did use the brown trees.

zbeta3.jpg

#1307 Old-Skool

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Posted 28 October 2020 - 01:55 PM

Really, same shade or darker?

#1308 Valerie

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Posted 28 October 2020 - 04:17 PM

 

Really, same shade or darker?

 

I think it was probably the same shade, I used a palette that was included in the gigaleak files, sometimes the pics in the magazines where kinda off in color.
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#1309 ywkls

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Posted 02 December 2020 - 09:46 PM

zquest_map00001.png

 

Someone has been putting the peaceful inhabitants of the island of Koholint to sleep and turning their dreams into nightmares!

Only Marin can explore this twisted version of her home and set things right!


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#1310 Jared

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Posted 12 December 2020 - 09:04 PM

3GpSQO3.png


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#1311 Sheik

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Posted 13 December 2020 - 03:31 AM

Oh, wow! I'm getting a Pokémon Gold/Silver vibe off this in the best way! Also I am a fan of the Cucco situation to the upper right.


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#1312 MarinaraSauce

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Posted 15 December 2020 - 06:20 PM

xbOUxqZ.png

 

First pass at the Fire Temple. 1F is on the bottom left, then 2F on bottom right, etc.


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#1313 Demonlink

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Posted 16 March 2021 - 08:51 PM

SxWcZ21.png

 

The progress of the ruined Arruma Palus... a swampy area that holds some mysterious ruins to the east... 


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#1314 ywkls

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Posted 01 April 2021 - 03:25 PM

Decided to add some mini-dungeons to my quest.

Totally not ripping off an idea from something else

 

zquest_map00001.pngCompleting this is required for the secret ending. They'll be mostly puzzle focused, though each will included boss re-fights.


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#1315 Sans

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Posted 01 April 2021 - 08:17 PM

My turn now. I've made the Desert Ruins dungeon. It take me alot of time in order to make it. I didn't find a better palette then this one so i hope you'll like it ^^' 

210402031505939536.png
F1

210402031506395748.png
B1

This one is very particular because the sacred instrument (the current 'triforce pieces' items of the quest) is not in the final room after beating the boss but outside of the said dungeon. I've instead put a text tablet there that will tell the player more about the eight sacred instruments. This dungeon is full of traps INSIDE certain walls, and many player will have to think hard in order to complete the dungeon and it puzzles. I hope you'll like it


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#1316 Demonlink

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Posted 05 April 2021 - 03:32 PM

BIG IMAGE

 

A slightly altered Eislynn Overworld with a new palette as well... wasn't quite fond of the old design. I think this one looks even nicer. .D


Edited by Demonlink, 05 April 2021 - 03:43 PM.

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#1317 Sans

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Posted 29 May 2021 - 10:44 AM

I've made a new dungeon :) The Sacred Realm :) 

210529055230622516.png

In this dungeon there's only one floor but essentially one of the most dangerous dungeons since the treasure of the dungeon is the legendary sword itself :) Only accessible via certain conditions :P 


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#1318 Valerie

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Posted 09 June 2021 - 03:23 PM

The latest version of my BS 1st overworld map, it has been changed quite a bit since I entered it in the "Map of the Month 134" contest. 51236805503_ea2d3710e1_o.png
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#1319 Matthew

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Posted 10 June 2021 - 03:59 AM

Very nice. I like the way you handled the mountains at the top. This makes it particularly stand out from other BS Z1 overworlds I've seen.


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#1320 Demonlink

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Posted 10 June 2021 - 01:57 PM

I love those small details, especially those evil creatures that are lurking on the mountains. :D


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