Reclamation
#1
Posted 12 April 2008 - 11:23 PM
Reclamation is a full-length quest (9 dungeons, 1 16x8 overworld, 3 mini-dungeons) designed in the Pure tileset. It's the product of about one year of actual work, although I started making it in 2004.
The focus of Reclamation is on gameplay above all else. There aren't too many custom graphics, fancy ZC tricks, or heart-wrenching storylines. However, I hope that the overall design of the quest (the dungeon design in particular) delivers a great Zelda experience.
The difficulty should be comparable to some of Mr. Z's quests, like Link's Birthday DX. It should definitely be easier than quests like MMDWR:DC and Hidden Duality.
Story!
The story of Reclamation begins as Link defeats Ganon (the circumstances behind this fight are unknown). When Link lands the final blow on Ganon, he suddenly blacks out, and falls into a strange land...
Start playing to find out more!
Screenshots!
Download!
There are 2 difficulties; Easy Mode is for people who haven't played Zelda in a long time. If you're a PureZC member, you'll most likely want to play Normal Mode.
The quest should be hosted by PureZC and AGN soon, hopefully.
Have fun! I'll be monitoring the boards a bit more, now, so post away!
#2
Posted 13 April 2008 - 01:16 AM
The gameplay of the quest so far for me, has gone pretty well, I'm only at the first dungeon but I like how you have characterized all of the merchants, making it easier to remember which one is which. The reasonable prices from the info dude was really nice too. And the music, it is JAMMING, man. I love it.
So far, the quest plays as well as it does for me, I'd give it 4-5 stars. However, now you need to work on screen design, making every single screen as nice as possible to look at. It really pays off, and it grabs attention to potential players, even though it is a bit more work, keep that in mind when you work on your next project.
#3
Posted 13 April 2008 - 08:37 AM
edit: oh, oops. Didn't see that you said that you'd be putting them on PureZC and AGN.
Edited by ZebraStallion, 13 April 2008 - 08:37 AM.
#4
Posted 13 April 2008 - 09:16 AM
Edited by ms_zelda_lady, 13 April 2008 - 09:17 AM.
#5
Posted 13 April 2008 - 09:26 AM
#6
Posted 13 April 2008 - 11:11 AM
BTW For people who don't want to wait for this quest to come out here it's already available at zeldaclassic.com
Edited by ms_zelda_lady, 13 April 2008 - 11:17 AM.
#7
Posted 13 April 2008 - 11:26 AM
I knew basically when I started this quest that my screen design (and artistic skills in general) is poor. This is probably why I stopped working on the quest for so long; in mid 2005, quests like MMDWR:DC were released and I just thought "wow, nothing I make will ever live up to this..."
But in early 2007 I opened up the quest again, and started a policy of doing 3 dungeon screens or 1 overworld screen per day, until it was done. I also didn't post on forums because I knew that would be just a distraction (after all, I'm in college and almost always have a huge workload... )
In my opinion, the visual design should be passable enough for most people to deal with it. If all that people complain about is that my overworld skills aren't up to par, then I'm happy.
#8
Posted 13 April 2008 - 11:44 PM
ms_zelda_lady
P.S. Finally finished off those Necro Mancers..... they were quite nasty. Done most of level 4. Got the treasure, compass and the Boss key. I'm now walking in circles looking for the way to the boss door. I can see a key door and the boss door but can't figure out the way there. I've got both keys and the clue about torches but still walking in circles.
Please somebody tell me what I'm missing.
Thanks in advace,
ms_zelda_lady
Edited by ms_zelda_lady, 14 April 2008 - 10:24 AM.
#9
Posted 14 April 2008 - 11:40 AM
Edit 3 seconds later: Oh, you already found the torches clue. As a further hint, the torch you need to walk behind is very near the entrance to the dungeon.
Edited by Arathorn21st, 14 April 2008 - 11:41 AM.
#10
Posted 14 April 2008 - 01:30 PM
Thanks in advance,
ms_zelda_lady
Edited by ms_zelda_lady, 14 April 2008 - 01:48 PM.
#11
Posted 14 April 2008 - 04:14 PM
Level 5 is in the southeast corner of the map (screen 5F).
#12
Posted 14 April 2008 - 06:50 PM
Edited by ms_zelda_lady, 15 April 2008 - 05:40 PM.
#13
Posted 15 April 2008 - 08:21 PM
So if anyone knows where the raft is please pm me or post with the answer.
Thanks in advance,
ms_zelda_lady
#14
Posted 15 April 2008 - 08:59 PM
For the raft in level 5:
Top left corner near the wind wizzrobe
Edited by Brandon, 15 April 2008 - 09:30 PM.
#15
Posted 15 April 2008 - 09:41 PM
ms_zelda_lady, you need 2 keys to get the raft, I think.
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