Screenshot of the Week 263
#1
Posted 06 July 2009 - 03:10 PM
Link arrives at the Graveyard only to find... his hand is missing!
jimmyb
Ah, I just realised I'm scared of the dark! Never mind, I'll just use my Lantern to ignite the Lighthouse beacon.
Joe123
Nuvo
#2
Posted 06 July 2009 - 03:16 PM
Plus it's the only one that really interests me.
#3
Posted 06 July 2009 - 03:17 PM
#4
Posted 06 July 2009 - 03:20 PM
By the way, Angeal. You made a typo with the first participants username.
#5
Posted 06 July 2009 - 03:23 PM
#6
Posted 06 July 2009 - 03:26 PM
#7
Posted 06 July 2009 - 03:36 PM
Mine is pretty empty, isn't it. That's likely because all of the graphics I've currently drawn for it are pretty limited. Don't really have much to fill it with yet.
Edited by Nuvo, 06 July 2009 - 03:36 PM.
#10
Posted 06 July 2009 - 07:01 PM
#11
Posted 06 July 2009 - 07:48 PM
I voted for jimmy. Great screenie!
The metroid one was a close second.
#12
Posted 06 July 2009 - 08:47 PM
Time for through analysis - or, at the very least, my comments:
MrMister: Eh. There's nothing much really standing out. The path could do with being thinner, and the ground is a bit boring as it is right now.
jimmyb: Lighthouses are usually supposed to be on areas where there's danger of hitting rocks and such, and warn the boats of these dangers so they can avoid them. I don't understand why there's the lighthouse is in the middle of what appears to be some sort of town, where there's little chance of boats not seeing it and so ramming into the seawalls or something. Also, stuff that big benefits from being off-center: at the very least, move it upwards a bit, so that it doesn't split the screen in two.
Joe123: It's a bit plain, but since it's M1 it suits the style of the game and tiles very well. Are those Zoomers scripted?
Nuvo: It's a bit plain in the middle, but the rest of the tiles look rather nice.
#13
Posted 06 July 2009 - 09:48 PM
#14
Posted 07 July 2009 - 01:55 AM
#15
Posted 07 July 2009 - 01:57 AM
Edited by jimmyb, 07 July 2009 - 06:42 PM.
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