hello everyone. I would like to ask a script request that i wish to attach it for a enemy for the Argument number: 5
* ZC version 2.53
*Global script, ffc Script. (maybe 2 differants version would do.)
String (music stop): When a enemy dies (Any enemies will do.) the string number setting in the script files will display before it start it death animation.
Light and Explosion: When a enemy start his death animation his body start to crackles a little bit while a white lights getting out, and after the body crackled enough the body will start like a normal explosion death animations but instead of disappears after the enemy will explode in a big white explosions (or dark explosions) and making the screen shakes a bit and after awhile the white (or black) stuffs will slowly fade. The Argument 5 would determine if the Final Explosion will be white light or dark black.
D0: would be the string number
D1: would determine if yes (1) the music stops or not (0).
D2: would determine if the explosion should be white (0) or black (1).
D3: would be the attached enemy for using the script.
on ether thoses versions as long the enemy doesn't completely disappeared or the animations doesn't stops Link would be stucks and cannot uses items. And in the end of the animations the secret flags triggers would be actived.
Edited by Sans, 19 May 2019 - 06:09 PM.