*toots own horn*
I must be above average because I kill more Scouts as a Pyro and die.
Posted 01 April 2012 - 09:33 PM
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Edited by Giggidy, 02 April 2012 - 12:30 AM.
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Edited by Zemious, 26 April 2012 - 02:29 PM.
Posted 07 May 2012 - 12:59 AM
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Posted 26 November 2017 - 11:32 PM
Incredibly old, but credible gravedig here for a game that has since doubled in age.
Does anybody besides me still play Team Fortress 2? If so, what do you guys think about the Jungle Inferno Update that came out this October? What do you think of the four new loadouts now available for the Pyro, and the one new loadout available for the Heavy? How do you like the six new maps? Has anybody done any of the new contracts, with the new Conn Tracker system?
As for what I have to say about each of those questions, besides the first which answers itself...
I think the maps are very nice looking, with the jungle theme to it. Now you are no longer limited to Borneo for that atmosphere, as much as I like that map for my favorite game type: Payload
Some of the maps are very unusual though, especially Banana Bay (Payload Race). It's certainly a more unique experience, having a beach, carts that sort of go uphill in circles, and even underwater for a short stretch, only to end with trying to run into an incoming train (like in the forever incomplete Cactus Canyon).
The Pyro loadouts for me are a mixed bag. The Dragon's Fury is certainly way different from other flamethrowers. It works great with enough practice in the right situations, depending a lot on getting two consecutive hits to the same target to be effective. However, it's probably the worst Pyro primary for spy checking. Some say it's overpowered despite that. I'm not so sure. The Thermal Thruster is certainly fun, trading away a secondary weapon for better mobility. The Gas Passer I never got all that good at using, and the wait time between uses is quite long. I never got enough contract objectives done in order to try out the Hot Hand. As for the Heavy, the second banana seems like a good substitute for the Sandvich if you prefer to be more proactive about self-healing (less healing, but faster food regeneration), rather than wait for more dire straits, and is not as good of a choice if you find it too distracting to spend more time thinking about consuming food or throwing them to another teammate.
The new contract system is a great improvement, as you have a branch of prerequisites and new contracts you can clearly access as old ones get finished.
While I think the probability of a response to this from anybody else is pretty low, it would be great to hear from others who still enjoy this game or even want to wake up to any news on it (it has been a long time, after all). I know a few might have moved on to Overwatch from what I have heard, which I have not played and have no plans on purchasing.
Posted 21 December 2017 - 04:28 PM
Well, I still play Team Fortress 2 from time to time, and I even managed to get quite a few achievements in it. Of course, I tend to stick to Mann Vs Machine these days, even though I am looking forward to this year's Smissmas.
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