Heyho
I can't get the script1-counter to work.
I tried to create an item that inceases the script1-counter by 1, but it won't increase. When I change the "Counter Reference" (item editor) from "script1" to "bombs", it works with the bombs, so I didn't set the item up wrong.
After failing this way, I tried to make an itemscript (pickup). It compiles, but it doesn't work.
item script MagicOrb{ void run(int m){ Game->Counter[CR_SCRIPT1]++; Screen->Message(m); } }
Where did I go wrong?