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The Legend Of Zelda (Mystical Harps)

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New Game Over Screen Added


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#1 SkyLizardGirl

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Posted 23 February 2019 - 05:55 AM

Now whenever your character dies and runs out of hearts you get teleported to a Custom
Game-Over screen.

This was a script Moosh helped develop to give the game a new feel.
This eliminates the Old usual Zelda 1 Nes gameover with custom Spinning sprites of the player.

 

(Continue - Save and Quit)

 

^Are now being used as Warp Diamond Tiles instead of the Boring Nes Gameover screen.

---

Also:   New Update added,  You can now change/Switch with The Mermaid or Back to Link in the Maps after

The Prologue Chapter of the Story after you get to the Ocean-Towers

Overworld Main Playing Field.

 

This is also a New Script Moosh worked hard on and is now used in the game.

 

If there are any mentions of them still in the game; of Diamond tiles being used to switch with the Mermaid, in the story,

I will be editing those game Strings out.

 

I will instead be Mentioning the New System instead,

which will be more Dynamic for Dungeon Solving and Eliminates the Dungeon Leve-1  A map B map for instance just to switch characters.*

^That was the Original and Old Method i was using in the game.


Edited by SkyLizardGirl, 23 February 2019 - 06:05 AM.

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#2 judasrising

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Posted 23 February 2019 - 07:55 AM

Now whenever your character dies and runs out of hearts you get teleported to a Custom
Game-Over screen.

This was a script Moosh helped develop to give the game a new feel.
This eliminates the Old usual Zelda 1 Nes gameover with custom Spinning sprites of the player.

 

(Continue - Save and Quit)

 

^Are now being used as Warp Diamond Tiles instead of the Boring Nes Gameover screen.

---

Also:   New Update added,  You can now change/Switch with The Mermaid or Back to Link in the Maps after

The Prologue Chapter of the Story after you get to the Ocean-Towers

Overworld Main Playing Field.

 

This is also a New Script Moosh worked hard on and is now used in the game.

 

If there are any mentions of them still in the game; of Diamond tiles being used to switch with the Mermaid, in the story,

I will be editing those game Strings out.

 

I will instead be Mentioning the New System instead,

which will be more Dynamic for Dungeon Solving and Eliminates the Dungeon Leve-1  A map B map for instance just to switch characters.*

^That was the Original and Old Method i was using in the game.

Hi

 

I like the ideas here to use new kind of Game over screen. Nice work :bounce:


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#3 SkyLizardGirl

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Posted 23 February 2019 - 09:18 PM

I actually wanted moosh to put this script out there so other people can use it, if they can't get a custom

Game-over screen as an example or sample.

 

Maybe i'll do this in an upload.


Edited by SkyLizardGirl, 23 February 2019 - 09:18 PM.

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#4 judasrising

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Posted 24 February 2019 - 09:25 AM

I actually wanted moosh to put this script out there so other people can use it, if they can't get a custom

Game-over screen as an example or sample.

 

Maybe i'll do this in an upload.

Do you have any screenshot how that game over screen looks?


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#5 Timelord

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Posted 24 February 2019 - 08:09 PM

Oh, hmm...
 
2.55 now, right SLG? There's a dedicated script slot set for this, now.
 
Example Scripts
 



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#6 SkyLizardGirl

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Posted 25 February 2019 - 07:00 AM

\0~0/  Wows Zoria that was amazing.

 

I just Added 2 scripts from Moosh last night and tonight which force changes Link to Mermaid and Back etc.

This is so Scenes with the Mermaid or Link - Have the Character the Scene requires.

 

This fixes more errors with bosses and gameover etc.


Edited by SkyLizardGirl, 25 February 2019 - 07:01 AM.


#7 judasrising

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Posted 25 February 2019 - 09:52 PM

Oh, hmm... 2.55 now, right SLG? There's a dedicated script slot set for this, now. Example Scripts 



So that is not for 2.53?
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#8 Timelord

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Posted 25 February 2019 - 11:10 PM

So that is not for 2.53?


No, it's a Link script, that runs in his onDeath slot.


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#9 SkyLizardGirl

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Posted 26 February 2019 - 05:30 PM

Oh i sees

 

Zoria - check outs how i used the gameover script - moosh made.

 

You gotta see*


Edited by SkyLizardGirl, 26 February 2019 - 05:31 PM.


#10 SkyLizardGirl

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Posted 03 March 2019 - 12:50 AM

anyways,


Edited by SkyLizardGirl, 03 March 2019 - 12:51 AM.



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