What did you accomplish in ZC today?
#4202
Posted 30 August 2017 - 11:15 AM
I opened up ZQuest. And then I closed it.
Literally me
- Anthus, Shane and Eddy like this
#4203
Posted 30 August 2017 - 11:23 AM
I opened up ZQuest. And then I closed it.
AR3's quest building process in a nutshell.
- Anthus, Shane and Jared like this
#4204
Posted 30 August 2017 - 11:51 AM
I opened up ZQuest. And then I closed it.
Same, but add "staring at a few screens before realizing I have zero motivation". Seriously though, it's depressing how many quests I worked on that I've let collect dust and could have been something but aren't.
- Anthus, Shane, Eddy and 3 others like this
#4205
Posted 30 August 2017 - 04:31 PM
Finished up trying to loop some enhanced music for my quest that's recently just finished its beta testing phase. Most songs don't have a perfect loop, but I guess it's better than the random fading.
Gonna be uploading the quest to the database very shortly
- Anthus, Shane and Jared like this
#4207
Posted 09 September 2017 - 01:58 AM
More-or-less finished my first of four (?) relational mode drawing packs for Dance of Remembrance overworlds. May be up later today, or in a few days, depending how long it takes to put together the instructions.
(This is so overdue. I wanted all these out at least a few months ago, but, such is the nature of getting sidetracked.)
- Eddy and Naru like this
#4208
Posted 09 September 2017 - 08:42 AM
#4210
Posted 09 September 2017 - 07:09 PM
Added a bunch of authentic sound effects to my latest Metroid ZC project. If anybody wants to use them, I can provide them via the Developer's Exchange since PureZC's database doesn't have a section for SFX.
All Sound Effects recorded from the SNES 9X Emulator, playing the Super Metroid Rom.
#4211
Posted 10 September 2017 - 09:24 AM
Couldn't get ZQ to function. Thought it might have froze. Right-click options disappeared. Couldn't get to the tile page to finish outputting my tilesheet. Couldn't change modes. Couldn't draw combos. Just ended up with a strange selection box when I tried to draw on the screen instead.
Then I realized I was only clicking on a screenshot of the program in an image viewer.
Edited by Lüt, 10 September 2017 - 09:24 AM.
- Russ, Shane, Eddy and 4 others like this
#4213
Posted 15 September 2017 - 11:45 AM
Once more it is rather a "what did I drop today"
this is a complete mess created by trying to bring FYS-monsters into Koten. Maybe someone has a use for it.
Another mess, tried to make a new player sprite. I didn't get very far...
this one is at least complete - though the edit is soo tiny, I wonder, can you even find it
- Eddy and Jared like this
#4214
Posted 15 September 2017 - 11:32 PM
Finished the code which runs this cutscene.
I couldn't figure a way to show the draining health bar, or make it where you could move around while it was draining you; but at least everything else functions.
- Anthus and judasrising like this
#4215
Posted 16 September 2017 - 09:17 PM
And now this little bit of insanity works.
I don't have the "walking" animation. I'm crazy, but not that crazy.
- Jared likes this
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