Yea, the title pretty much sums it up. I'd like to see it for a sstupid idea in one of my quests
Need a poison script.
Started by
SpikeReynolds
, Mar 10 2007 09:16 AM
6 replies to this topic
#1
Posted 10 March 2007 - 09:16 AM
#3
Posted 10 March 2007 - 05:36 PM
hmm...
_SETR d1,d0
WAIT WAITFRAME
_SUBV d1,1
_COMPAREV d1,1
_GOTOMORE WAIT
_SUBV linkhp,16
_SETR d1,d0
_GOTO WAIT
Replace the underscores with spaces when you copy it to a TXT file. It should work, if it doesn't, tell me.
_SETR d1,d0
WAIT WAITFRAME
_SUBV d1,1
_COMPAREV d1,1
_GOTOMORE WAIT
_SUBV linkhp,16
_SETR d1,d0
_GOTO WAIT
Replace the underscores with spaces when you copy it to a TXT file. It should work, if it doesn't, tell me.
#4
Posted 12 March 2007 - 10:03 AM
What we really need is the poison item that was in 1.92 beta build 174-178 (I think those are the right version numbers) to be re-added.
But on that note, I think a developer did something to make that trippy effect accessible, though I could be wrong. I haven't kept up with the alpha builds.
But on that note, I think a developer did something to make that trippy effect accessible, though I could be wrong. I haven't kept up with the alpha builds.
#5
Posted 12 March 2007 - 11:10 AM
What we really need is the poison item that was in 1.92 beta build 174-178 (I think those are the right version numbers) to be re-added.
But on that note, I think a developer did something to make that trippy effect accessible, though I could be wrong. I haven't kept up with the alpha builds.
I have NO idea what you're talking about at all..... Care to explain what you're talking about? Are you talking about that "dizzy" effect?
#6
Posted 12 March 2007 - 02:44 PM
There was a poison item in one of the older 1.92 builds, but it was removed. When Link picked it up, he was poisoned, I think...
On the second thing, _L_ was talking about a "Drunk Link" effect, but it hasn't been implemented yet.
On the second thing, _L_ was talking about a "Drunk Link" effect, but it hasn't been implemented yet.
#7
Posted 12 March 2007 - 05:34 PM
The drunk effect happened when Link was poisoned. He would slowly lose hearts as the screen got wavy and the controls randomly screwed up.
You might be able to find the last beta that had the test items (1.92 Beta Build 178) somewhere in AGN's beta forums. If not, I think someone else actually uploaded it somewhere.
Edit: Sorry I've thrown things off-topic a tad. I just thought it was an interesting note to bring up.
You might be able to find the last beta that had the test items (1.92 Beta Build 178) somewhere in AGN's beta forums. If not, I think someone else actually uploaded it somewhere.
Edit: Sorry I've thrown things off-topic a tad. I just thought it was an interesting note to bring up.
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