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1 screen massacre


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#976 bigjoe

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Posted 10 May 2020 - 12:14 PM

I'll go ahead and [claim] then

 

EDIT:

 

PUkSZB4.png

 

https://gofile.io/d/PNT7nX


Edited by BigJoe, 10 May 2020 - 02:39 PM.

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#977 Yloh

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Posted 13 May 2020 - 05:09 PM

Done! I don't feel like paying to renew my ImageShack account right now, so you can only see the picture on the discord page for One Screen Massacre.

 

https://www.dropbox....44-s33.qst?dl=0


Edited by Yloh, 13 May 2020 - 06:48 PM.

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#978 klop422

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Posted 14 May 2020 - 10:33 AM

All right, [claim]

 

EDIT: Here we are!

cmdlsbndfypi0o74g.jpg

(click the image for the link)

 

So, Not too much to say here, just that the idea here (which, obviously, it's completely free to ignore) is that a secret could lead you to the staircase, letting you get the Purple rupee in 6D earlier than otherwise. Maybe locking something behind a 50 rupee sale would make it slightly worth it (though still optional).

I mean, even if not, the staircase could be something unrelated. Maybe just a key, tbh :P

 

In other news, I fixed a problem with the GB cliffs. idk if they work over multiple screens, but it'd be fun if the waterfall here could be jumped down onto the screen underneath.


Edited by klop422, 14 May 2020 - 12:52 PM.

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#979 Lüt

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Posted 14 May 2020 - 05:04 PM

Pushing angles to their limits :ohmy:



#980 ChrisHunter64

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Posted 15 May 2020 - 03:34 PM

I always like the idea of using rafts to ride up and down waterfalls. We would have to show it off as a mechanic at some point after you get the raft if it actually becomes a thing. Might lead to a piece of heart

Edited by ChrisHunter64, 15 May 2020 - 03:35 PM.

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#981 Yloh

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Posted 16 May 2020 - 02:16 PM

Done!

 

Check out the discord page to see the picture.

 

https://www.dropbox....16-s4B.qst?dl=0


Edited by Yloh, 16 May 2020 - 03:32 PM.


#982 bigjoe

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Posted 17 May 2020 - 04:11 PM

[Claim]

 

EDIT:

 

File: https://gofile.io/d/fJBo1K

 

DiT1Snk.png

 

Maybe the earlier secret could lead you here. IDK.


Edited by BigJoe, 17 May 2020 - 04:34 PM.


#983 klop422

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Posted 18 May 2020 - 08:37 AM

[claim]

 

EDIT:

 

3pz0589h9uxvvw64g.jpg
https://www.mediafir...16-s5B.qst/file

 

idk about that water boundary, but whatever. There's a secret to change the left-side waterfall into a staircase, and the right-side waterfall has a cave behind it. Also, I put a key in my previous screen, in the blue corner (which should be accessible with that secret and some flippers).

 

Also, I mentioned it in the discord server, but as it stands right now, it's impossible to get the flippers since BigJoe's last screen. With some minor editing (as we've discussed on Discord) or a drop into the Flipper screen, it should be fine, though. Just something to keep in mind moving forward with this dungeon.


Edited by klop422, 18 May 2020 - 04:25 PM.

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#984 ChrisHunter64

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Posted 19 May 2020 - 05:43 PM

Dropping into the dungeon would be a cool concept if we made the top level a puzzle that works in tandem with the dungeon itself. Sort of how the dark lost woods level worked in a link to the past. That would be sort of difficult to do though since the very nature of this project is random screens and the overworld is done

Edited by ChrisHunter64, 19 May 2020 - 05:44 PM.

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#985 klop422

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Posted 19 May 2020 - 06:31 PM

I mean, that's kind of what we have at the moment; the blue corner of the overworld is kind of an overworld section of this dungeon (though idr exactly how it was supposed to work). That said, there're no exact points to drop in on the OW, so without changing anything up there idk exactly how it'd work.

 

Even so, I think we could easily work something out for it. Maybe even a sort of 'upwards passageway' if that makes any sense.

Hm, I might try doing something like that for my next screen...



#986 Lüt

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Posted 19 May 2020 - 11:59 PM

Misery Dungeon is currently set to have 1:1 screen relation with the overworld. As an example, see the two entry screens at the bottom right, and in particular, see that the raindrops in the upper entry screen match the hole in the overworld above. That also means we have to be aware of the other flipper-locked dungeon entrance at the bottom left of the overworld segment. But it also rules out a new drop-in entrance. So for now, I'd say some kind of warp should work.



#987 klop422

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Posted 20 May 2020 - 06:37 AM

Although it has grown further north than its overworld section. I don't think that's a major issue, though.



#988 Lüt

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Posted 20 May 2020 - 07:31 AM

No, that always happens.

 

But multi-entrance coherency is a thing to pay attention to. Greenhaven's set like that too.

 

Speaking of which, I should probably get the left-side underground entry screen sorted, but the program's near impossible to use without a right mouse button. I have a vague for how that screen's access and flow needs to work though, because there's overworld entrances to work into it as well.



#989 Deedee

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Posted 20 May 2020 - 12:10 PM

[claim]


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#990 ChrisHunter64

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Posted 21 May 2020 - 02:00 PM

A mouse is 7 dollars at walmart lut ;)
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