ZC Feature Requests
Have an idea for a new feature in ZQuest Classic? Request it here.
textbox for the cset editor & 0-255 value instead of 0-63Started by steventylerseanherr , 23 Aug 2019 |
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Quest flag for single hurt cset for link and enemiesStarted by Shadowblitz16 , 29 Apr 2019 ![]() |
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Show walkability flags during flag setStarted by Jared , 20 Aug 2019 |
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Hookshot grab flagStarted by Mitsukara , 20 Aug 2019 |
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Tile editor
ZQuest Pixel Editor Feature RequestsStarted by P-Tux7 , 16 Aug 2019 ![]() |
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Bulk force arrival coordinates away from 0,0Started by ShadowTiger , 09 Aug 2019 |
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Item Export Option -Needed BadlyStarted by SkyLizardGirl , 23 Jul 2019 |
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ZC Unable to Load Ogg instead of Wav in SFXStarted by SkyLizardGirl , 23 Jul 2019 |
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Show 2.55 Screen Script in Screen InfoStarted by Avaro , 23 Jul 2019 |
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3x3 Draw Block OptionStarted by Joelmacool , 19 Jul 2019 |
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Bait Item Class AdditionsStarted by P-Tux7 , 25 Jun 2019 |
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Keep copied FFCs on the clipboard.Started by ShadowTiger , 16 Jun 2019 |
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Subscreen Moved to Bottom RuleStarted by P-Tux7 , 14 Jun 2019 ![]() |
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Spacebar map tacks/pinsStarted by Alucard648 , 07 Jun 2019 |
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Spin Attack preview for Graphics->Sprites->LinkStarted by P-Tux7 , 26 May 2019 |
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Player option to disable flashingStarted by P-Tux7 , 24 May 2019 |
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some ideas for graphics->sprites->linkStarted by Shadowblitz16 , 03 May 2019 |
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charge sprite or flash cset for swordStarted by Shadowblitz16 , 29 Apr 2019 |
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Item carries over flag for itemsStarted by Shadowblitz16 , 19 Apr 2019 |
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Non sensitive warps flag for questsStarted by Shadowblitz16 , 21 Apr 2019 |
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[Closed] Non sensitive push block flagStarted by Shadowblitz16 , 21 Apr 2019 |
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using expandable lists for sorting zelda classic flags, properties andStarted by Shadowblitz16 , 20 Apr 2019 |
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subscreen level displayStarted by Shadowblitz16 , 19 Apr 2019 |
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event editorStarted by Shadowblitz16 , 19 Apr 2019 |
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some ideas for enemiesStarted by Shadowblitz16 , 19 Apr 2019 |
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ability to set bomb explosion sprites and hitboxesStarted by Shadowblitz16 , 15 Apr 2019 |
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Cellar/Passageway fade-in should render same as Scroll WarpStarted by Lüt , 20 Mar 2019 |
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ZC For Future Update Model RequestsStarted by SkyLizardGirl , 04 Jan 2019 ![]() |
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Item Editor: OnItemLost script slotStarted by Alucard648 , 08 Oct 2018 |
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