Zelda Classic 2.5 RC4
Posted 03 November 2012 - 01:59 PM
Posted 03 November 2012 - 03:27 PM
Posted 04 November 2012 - 07:20 PM
Posted 04 November 2012 - 07:28 PM
When this happens, exiting and reloading RC4 does not repair the sound, but when I load RC3, it has sound. This does not, however, repair the sound of RC4: Only RC3 (when doing this) has sound, and if I exit it and load RC4 again, I am greeted with flickering, silent flames.
The sound is also absent from all games, so unless a prefs file is corrupted, I can only guess that some shared resource isn't being shared correctly. I'm going to make a duplicate RC4 install, copy my sav.dat and games files, and see if some other file was corrupted by anything that I did, but I highly doubt the probability.
This is happening on a Intel Atom system running Windows-7; the only other applications open are Firefox, and Windows Explorer/Allegro (GUI file hierarchy, not web browser, although knowing MS, they probably use the same resources).
In any case, I will report my findings in an edit, or reply, if there are responses in the next few minutes.
Update: I created another directory, expanded the RC4 zip into it, and ran it as a clean installation. It also had no sound. I'm going to examine the running processes to see if anything from RC4 did not halt when I last closed it.
Update II: In Taskman, I found an instance of ZC still running, that was not actually running. In the processes, I found four instances of ePSXe.exe that were running after being closed. I killed all of these, and bingo: Sound returned. I know I have seen ZC running as a ghost process before without problems, so I think that ePSX3e is the cause of the conflict.
I opened and closed RC4 again, but the ghost process did not return. I will hope to be able to replicate this bizarre happenstance and report my findings.
Update III: I was unable to duplicate this... I trued reloading ePSXe.exe, running ZC RC4 alongside, and both had sound. I tried to get ePSxe.exe to crash and leave an instance in the process list, but it kindly refused to cooperate. I guess this will just be a known, potential problem, but not a serious bug.
It may have been the ghost instance of ZC behind the problem (I have no idea what caused that), although I am sure that I had a ghost ZC process before and still had sound. Do with it as you will, but I'd rather report it as a potential conflict than ignore it, in case anyone else ever has the same issue, so that they will have a possible resolution to try.
I also find that the border randomly flashes and transforms from black to pink during play. A BG process may be the cause of this, but I'll edit this post with a screenshot ASAP so that you may see what I mean.
Edited by ZoriaRPG, 04 November 2012 - 10:08 PM.
Posted 09 February 2013 - 04:57 PM
Edited by coolgamer012345, 09 February 2013 - 04:57 PM.
Posted 10 February 2013 - 05:04 PM
Posted 10 February 2013 - 05:11 PM
Posted 11 February 2013 - 11:46 AM
Edited by coolgamer012345, 11 February 2013 - 11:48 AM.
Posted 11 February 2013 - 12:10 PM
Posted 11 February 2013 - 12:50 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users