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Zelda's Awakening


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#16 Mero

Mero

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Posted 28 October 2014 - 02:44 PM

Updated the Demo Link everyone.


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#17 NewJourneysFire

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Posted 28 October 2014 - 06:38 PM

Me and Levi was in the hospital longer than expected. It's a small hospital, so they are always tied up and very busy. I'm just too tired to stream tonight. I will announce when I plan to continue streaming this quest. 



#18 Mero

Mero

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Posted 28 October 2014 - 07:57 PM

No worries. Family comes first NJF.


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#19 HavoX

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Posted 29 October 2014 - 09:54 AM

Updated the Demo Link everyone.

 

Are you sure this is the right one? ZC still crashes when I speak to Error (and yes, I've tested this in both 2.50 AND 2.50.1)... :wth:


Edited by HavoX, 29 October 2014 - 09:57 AM.


#20 Mero

Mero

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Posted 29 October 2014 - 10:36 AM

Just ignore him. I was already notified and have flat out removed tango.zh now.


Edited by Freya, 29 October 2014 - 10:38 AM.


#21 Mero

Mero

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Posted 29 October 2014 - 04:13 PM

Demo has once again been updated. Goodbye Tango. Rest in Pieces

 

Carryover Issues Fixed and a new special goodie you will all enjoy.

Bubble Room Shutter switched with locked door prior

 

warning I recommend using a new save 

 

edit: new version up. I forgot to reset the start map to the title screen, :whistle:


Edited by Freya, 29 October 2014 - 04:31 PM.

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#22 Lightwulf

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Posted 30 October 2014 - 02:31 AM

Nice!  I like how you did the room thing to tell you where the secret was activated! :D

 

Problem:  In the Goriya cave, on the screen to the north where the two Achemans (or is its Achemen?) are, the tiles to cross the lava don't work.  I immediately drown in the first block.  I cannot cross it to find the key. :(



#23 Mero

Mero

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Posted 30 October 2014 - 07:08 AM

What blocks, are you sure you downloaded the newest version? I replaced it with a bridge. :whistle:

 

p.s. redownload: I fixed it.


Edited by Freya, 30 October 2014 - 07:22 AM.

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#24 Aevin

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Posted 30 October 2014 - 01:39 PM

Showing the rooms where the carryovers happen is an interesting idea, (although I think it's an incredibly complex fix to a simple problem), but I've encountered a few issues. First of all, the transition is incredibly jarring. I'm doing something in a room, and suddenly it's showing some other room, possibly a room I've never even seen. The first time it happened, I thought the game had glitched out, and every time after it still felt jarring, even when I was expecting it. If you must do it this way, the timing should be a little slower, and there should be a transition effect. Are you warping Link to a copy of those rooms? If so, it should be easy enough to use a "wave effect" warp and slightly increase the time he stays on the other screen for a more natural feel that allows players to examine the room where the change occurred more carefully.

 

The other issue I encountered was that the walls in at least one of the cutscene rooms looked funny. I'm guessing it's a palette issue. You'll probably want to double check to make sure there's no oddities in the walls/colors of these rooms.

 

I know how it goes. You fix one thing, and five more things go wrong. I think with a little more work, this could work just fine. Of course, there's no need for you to finalize all this stuff for your expo build.


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#25 Mero

Mero

    Touch Fluffy Tail

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  • Gender:Female
  • Location:Rainbow Factory

Posted 30 October 2014 - 03:09 PM

if it stops the progress of the game. it gets finalized

otherwise it doesn't ;)

 

No warps are too complicated to set up. I just duplicating the room and used DrawScreen.

And yeah I can make it smoother... ;)


Edited by Freya, 30 October 2014 - 03:12 PM.


#26 NewJourneysFire

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Posted 30 October 2014 - 04:46 PM

Just messaging to say that I'll return to this expo demo and any other expo demo requests after Halloween. I would like to at least get one or two more Halloween related games done before it's all over. 



#27 Lightwulf

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Posted 31 October 2014 - 04:17 PM

Okay, I was able to get the trophy again. Thanks for that! :)

 

However, the lady (in the desert town) still won't move when I give it to her.  Nothing happened other than the trophy disappearing from my inventory; no door opening, no lady moving out of the way... :(  I'm not sure if it's a script that is supposed to trigger screen secrets but isn't...  :-/

 

I haven't yet tried making it to the other further town to test if the items work there, but I'm doubting whether those will work if this one isn't.  Not trying to complain or sound negative; I'm just stating it how it appears to me.



#28 Mero

Mero

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Posted 31 October 2014 - 09:36 PM

Yup, just noticed that today and already know why. Trying to figure out a Plan F.



#29 xanadude

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Posted 02 November 2014 - 10:49 PM

Every game, I made a video of me playing it. Check it out: https://www.youtube....umMkry-&index=9

 

Very cool stuff here! I am sad that I ran into as many errors as I did, but hey, still a good job! I'll give a great 3!



#30 NewJourneysFire

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Posted 04 November 2014 - 07:34 PM

Going to return to streaming this quest. I'll be starting in around 5 to 10 minutes.

 

http://www.twitch.tv/newjourneysfire




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