MotM 1
#1
Posted 05 May 2008 - 02:46 PM
First of all, I wanna say thanks to the ones who submitted their maps!
I've got 7 great maps to show you today, all from respectable quest makers from our little Zelda Classic community!
Judging by the look of these maps, this will be a hard decision for all of you!
But we should get started, shouldn't we?
I hereby present, the first Map of the Month:
Joe123:
http://img218.images...2/joe123lr4.gif
CastChaos:
http://img98.imagesh...astchaoscn9.png
Moonwhisper:
http://img360.images...nwispheruj0.gif
Migokalle:
http://img360.images...igokalleci4.gif
Pheonix:
http://img399.images.../pheonixxv0.gif
Plissken:
http://img399.images...plisskenhs6.gif
Schwa:
http://img293.images...61/schwabr1.png
Time to vote guys!
Next MotM will be up at the BEGINNING of next month... that is, if I get any maps.
Also, for future reference, could you mark your submission PM's like this: ''MotM (insert number of MotM here) (insert your name here)''... example: MotM 1 Migokalle.
Okay? Thank you very much.
Now, have fun voting guys!
Hope I didn't mess up
Migokalle
#2
Posted 05 May 2008 - 03:11 PM
Oh well, fixed now. Pretty good turn out for the first one. Good luck to everyone, and lets hope this is here to stay.
#3
Posted 05 May 2008 - 03:14 PM
#4
Posted 05 May 2008 - 03:17 PM
#5
Posted 05 May 2008 - 03:24 PM
Moonwhisper would have been 2nd for originality.
#6
Posted 05 May 2008 - 03:25 PM
I voted Migokalle.
#8
Posted 05 May 2008 - 03:33 PM
CastChaos: It really resembles a LttP overworld. You also use and design with DoR with a completely new and creative style, which I like about your screens. Good job!
Moonwhisper: I was looking around I suddenly noticed the animals and music inside the forest-ish area. The words "A Link To The Past" shoot into my head directly. Genius idea! Remaking LttP in the Gameboy set is just brilliant. The screens could use a little more details here and there, but that's all.
Migokalle: *cough*OLD!*cough*. J/k. Nice screens and design. Nothing more to say about it.
Pheonix: Nice dungeon layout, though it's not to fancy-looking, still nice, very decent.
Plissken: VERY nice area! There are no big problems to me.
Schwa: Strange map to show.
After a lot of thinking, I was undecided between CastChaos', Plissken's and Moonwhisper's. But I think I should vote for....:
PLISSKEN! Marvelous screen design etc. CastChaos was a close second though.
#9
Posted 05 May 2008 - 03:34 PM
#10
Posted 05 May 2008 - 03:38 PM
Very nice forest valley feeling, good colourfulness. Quite open vegetation compared to being surrounded by hills. I appreciate the extra elevation at the northeast. Good palette, nice transparent water.
CastChaos:
Funny how empty and linear my map feels from bird view. But oh well, it's at least ALttP-ish this way.
Moonwhisper:
It's a real wonder how you emulate ALttP on GB... That map feels exactly as interesting as the ALttPmap felt when I first pressed "X" on the SNES controller... Very nice.
Migokalle:
Extremely nice sour candy palette! The base layout and ground layout are perfect, I love the east elevation and the middle hill, as well as the transparent water. The secret area at the northeast is very nice. A bad thing that stands out is that the big trees aren't randomly scattered, this "distorted double horizontal line" pattern is easily recognizable.
Pheonix:
This "small rooms" layout is very nice. However, sadly there's not much more than base layout. Seems quite boring. I'm so sorry, this layout could have made the perfect dungeon with interactives and decorations. Different things on walls, big interactive areas, etc...
Plissken:
This lava filled mountain region (or mountain filled lava region) is pure awesomeness! Every area part is perfect and makes me wonder how to get there, where to go there. That grass area part at the middle is wonderful. Everything feels great. Congrats.
Schwa:
At first, this looked like a simple sideview area, but the more I look at it, the more interesting it gets. Are those white-blue platforms moving? I guess those pots are slashable. Very nice.
Of course I nulled. Maybe I would have voted for... uhm... well... Plissken.
#11
Posted 05 May 2008 - 03:45 PM
I voted for Plissken. I WANT HIS SKILL AT OVERWORLDS. :O Easily the best Overworld map I've ever seen in ZC. Migokale's was nice but I hated the colors, and Joe123's was awesome but the detail hurt my eyes. (He was my second vote... The map just lacks the level design Plissken's has.)
And of course, nobody likes my map, as usual... *shot* Next time I'll go with Hope Island, probably. Lotun Waste looks too much like Plissken's map and I don't want any cheap victories.
#12
Posted 05 May 2008 - 03:49 PM
6th: Shwa- I didn't find this too interesting. I was a little disapointed too. I was hoping for one of your overworld maps.
5th: CastChaos- Your overwoorld is a little bland and repetitive. The paths are too strait and the cliffs are too strait. Sorry, but I really think you should add more to your overworld. Think TP
4th: Migokalle- Fun, but there are better maps...
3rd: Plissken- Beautiful pure map
2nd: Joe123- Nice detail
1st: Moonwhisper!!!!!!!!
#13
Posted 05 May 2008 - 03:59 PM
Voted for Pheonix. Question, how do you guys make these screenshots of their maps?
Open up your quest in the desired Map, go to etc-view map, chose full quality and check save bitmap. You can view the Map from Zquest then and Zquest saves it automatically. Recommended to select a other screenshot format than BMP though, rather PNG.
I'm not sure if this works only in 2.5.
#14
Posted 05 May 2008 - 08:54 PM
Joe- I've seen it before, but I love it. Great map.
CastChaos- Once again, I've seen it before. The old DoR looks kind of bad, when compared with the new one. Some of the parts are repetitive. Still, a great overworld.
Moonwhisper- I actually am a fan of the "Stacker trees", at least when in the GB Tileset. However, those trees look a little too repetitive- if you made every 5th one or so orange, I think it would look 10x better. Still, very good map- and true to LttP.
Migokalle- Great looking field. No complaints.
Phoenix- Too many doors! Ugh, use some open passagesways, man! Despite the fact that all of the rooms individual designs are great, they look way too square together.
Plissken- I'm in love. *Votes*
Schwa- Very, very interesting and original map. But I know some of your overworld stuff is fantastic(and more versatile), so why not go with that?
#15
Posted 05 May 2008 - 09:10 PM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users