I know I've been asking a lot, but I think this may be the last one.
I have a Wizzrobe enemy that I need to trigger three things when it dies. First, I need it to activate secrets (which works without scripts, but I'm mentioning just so you know); second, I need it to split into another enemy (because apparently Wizzrobes don't have that ability); thirdly, I need it to play a string when it dies.
Ideally, it should be general enough to allow no enemy to be spawned and/or no string to play, because I may need it again for something else.