Nolornbon: It is too purple. Add some color in there. Purple and red do not balance each other out and they both make that light blue chest look out of place. Great layout, it makes me want to explore just looking at it. If it wasn't so overwhelmingly purple you'd have my vote.
Octorockoncrack: The mountains ruined it for me. It is a very engaging scene besides the awkwardly blocky mountains and one strange looking tree.
William: This is an example of too many little things making one big mess. First of all it's to busy. The water doesn't resemble any natural structure of water. If it's a river it doesn't flow as a river would and it looks blocky. Also the it's color too closely resmbles the shadowed trees. Next would be the lighting. At first it is striking but the placement hurts the look and feel more than help. The inconsistencies of the custom tiles and classic tiles. All these things by themselves aren't anything to get worked up about but cramped together they take over the whole shot.
Dragonite: While very pleasing to look at it doesn't inspire. I'm not even bothered by the octoroks. It just doesn't feel open for exploration. I wish there was something on the mountain top or in the water to pique interest. But that is just a personal opinion not a flaw. The bottom right corner however looks wrong.
Marco: Despite the squareness of the mountains the whole scene just looks amazing. Link looking out over the waters just makes this a scene I could picture a story being told over. You got my vote.
Artistic: I think the bushes in the upper right clash with the classic bushes. The shadowing is off, they are somewhat lopsided in appearance, and lack the texture(or atleast idea of) that the rest of the screen shares. I am not saying don't use them, but not using them along side classic bushes might make them look better. The shop however needs to be redone. It's trying too hard with unfit pieces. Simplify it and touch up the pieces that need to fit together. The window, the arch doorway, and the background of the shop sign should all have a matching brick look before you make it a center of an otherwise great looking screen.
Ventus: It doesn't blend. Up top is green, to the left is grey, and in the middle is brown all held together by that strange skin colored ground. There is nothing wrong with the color of the ground but with the colors segregated like that it makes its strange color stand out.
Jared: I love the layout and feel but it is so boring. Put something in there to bring the scene to life!
Edited by SUCCESSOR, 21 June 2012 - 02:27 AM.