So i'm messing around with version 2.55...been so for a few days now that I finally upgraded to it.
Anyway, it seems there's some seemingly obvious features for dark rooms that imo ought to have been implemented directly but have not...including the following, which I'm wondering if someone could script for me please:
1) Enemy flames emit a circle of light around them temporarily (while they're on screen), the same way lantern combos do
2) Same thing with fire trails
3) Ability to make lanterns work as FFC - right now they do not work as Freeform combos, only standard combos
4) An option so that when secrets are triggered ,the whole room goes light (I suppose I could maybe fake this by having entirely transparent combos with the "lantern" type selected floor the screen but I don't think that's very practical...certainly not intuitive and they'd have to be on a layer & I don't know that lantern combo types function on layers, which leads to my next point...
5) Make a quest rule/option that lantern combo types can function on layers 1 & 2
As for scripts, #1, #2, & #3 are most important for my quest. Thank you!