The Legend of Zelda: The Dark Wizard
Posted 15 December 2007 - 05:39 PM
Download here: the dark wizard - 0.89 MB
Play on 2.5 build 693.
Posted 15 December 2007 - 09:40 PM
Story: The Dark Wizard has created mass havoc over a kingdom. The only thing that can stop him is the Triforce of Wisdom, shattered into three parts and scattered over the kingdom. As the kingdom's only resident hero, you must go and collect the Triforce shards and slay the Dark Wizard.
Three large main dungeons and one smallish final dungeon
Four sections of overworld to traverse
One final custom boss
Custom dungeon maps (HoD/Trinity Worlds style)
Be sure to go around the overworld and collect the heart containers you can reach after getting an item. This will help you immensely.
The difficulty steps up in Level 2. Be sure to stay on your guard.
The hammer's power has been weakened to 3.
The best sword you can get is the White Sword.
You need all the items found in the quest to defeat the Dark Wizard.
You can go through most of Level 4 without getting all three Triforce pieces. You can't access the boss room though. Push every block in every room in Level 4. Who knows, maybe you'll find something!
Posted 17 December 2007 - 11:14 AM
It was really enjoyable, the snowy area is a miracle and the 2nd and 3rd dungeons are astounding. It's funny that I thought Center of the Storm to be a secret dungeon until I saw the Triforce piece... *gigantic LOL*
However, the last area and dungeon is just plain nonsense. Even the armageddon quests are built in a way so you can beat them somehow, but here it seems that you placed hard enemies randomly. The final boss was very good for first, but then... the mirror part was just an annoyance (and sometimes the mirror shield didn't work) and there were two rooms... the wizzrobe+gap room and the darknut room... they simply shouted "I don't want to be in this quest!". You could make this quest better! There were such a great ideas, like the surprise fire cascade, the needle storm and the surprise flame beam... I didn't know what that red circle was, so I went close and then barely could jump away from the beam... Those parts were so excellent... Why couldn't those parts be so good?
Nevertheless, making such a quest in 2 weeks is a perfect accomplishment.
Posted 17 December 2007 - 06:10 PM
Did you get the red mail? It's in the first Wizzrobe room of Level 4, in an item room accessed by pushing one of the blocks on the left-hand side.
About the final boss...
Mirror Wizzrobes: Just be glad that there's only a max of two in each room...
Hookshot+Wizzrobes: It was previously Bat Wizzrobes. I changed that right after I got to that point playtesting.
Darknuts: Use the hammer. Please. It will save you.
If you need more heart containers, you can get two extra in Level 4 by getting rid of the enemies in the rooms left and below the boss door room.
Posted 17 December 2007 - 11:12 PM
well then, let me say...STAFF!
Posted 18 December 2007 - 04:22 AM
I didn't start pushing blocks in a room until all enemies were cleared. And I didn't want to kill that wizzrobe bat in that rom, wizzrobe bats are far too annoying unless they are on an open screen with a floor colour that completely differs from them and you have L4 sword.
Posted 18 December 2007 - 05:17 PM
five stars, excellent dungeons (especially level 3), considering the time budget. and as a bonus, could this quest be the birth of a new internet meme?
well then, let me say...STAFF!
Whoops. Wrong string. I'll fix that when I get around to it (probably Friday).
Posted 19 December 2007 - 11:06 AM
Posted 19 December 2007 - 11:13 AM
Posted 19 December 2007 - 11:18 AM
EDIT: I guess reseting the ZC player helped. Thanks CC.
Edited by Plissken, 19 December 2007 - 11:19 AM.
Posted 19 December 2007 - 01:41 PM
4 down, 1 to go. Here I come miniquest!
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