I have a question that I'm having trouble figuring out how to solve. I'm working on creating a Custom Subscreen and placing the selectable B-Button Items. The way I have them organized on the screen are two rows of five:
Boomerangs, Bombs, Wand, Hammer, Medicine/Letter
Hookshot, Bow & Arrow, Candle, Whistle, Bait
And I have Boomerangs as Position 0, Bombs as Position 1, and so forth, with Bait being Position 9. Anytime I start a test play with all selectable items available, the game always is set on the Candle position. I would much prefer the default selected Item to be the Boomerang. But anything I try, the game still selects the Candle as the default item when starting a new test play. I have tried rearranging the items and changing the position numbers for the Boomerang and the Candle, but no matter what I do, the game always selects the Candle when opening up a new test play or moving to another map. The Candle's Position is labeled as 4
My question is, how do you set the default sub item selected? This way, if there's another quest I wish to make and have a different item to bet he default selected item I can do that in the future. For now, since I'm used to having the Boomerang selected so much in Zelda games, especially in LOZ and LttP, I would much prefer to have the Boomerang selected by default. It's annoying to playtest and shoot out fire and walk into it when I'm thinking I had the Boomerang already selected from a previous map and on a new map screen it starts on the Candle.
Thanks for anyone's help.
Edited by Megafield, 10 December 2023 - 04:08 PM.